1. ENGAGE
  2. News
  3. ENGAGE V3.1

ENGAGE V3.1

New


[h3]Emojis[/h3]
o Added the ability for users to display reactions through a selection of emojis using the in-Session menu or VR wrist controls

[h3]Localization[/h3]
o Added Spanish language support.

[h3]ENGAGE LINK[/h3]
o Added a call bell to the help desk in central plaza, so that users can request assistance even if a support agent is not present in the space.


Improved


[h3]Avatars[/h3]
o Implemented a placeholder avatar that is displayed until a user’s chosen avatar has fully downloaded.

[h3]Loading scene[/h3]
o Replaced the loading animation that plays when users transition between locations to make the experience more comfortable.

[h3]Emails[/h3]
o Updated links and information included in notification emails, such as the request for a user to confirm their email address and confirmation of Event registration.

[h3]Movement[/h3]
o Provided VR device users with the option to enable free movement through a pop-up if they try to use this method of movement.

[h3]Security and performance[/h3]
o Applied important updates and improvements that benefit the stability of the platform.


Fixed


[h3]Avatars[/h3]
o Corrected shoulder position when full motion tracking is used.
o Fixed an issue that could cause an avatar’s head rotation to drift when switching between basic and full-body avatars.
o Fixed away notifications to appear in red text.
o Fixed an issue that could cause a user’s collection of My Face and the assigned names to become mismatched.
o Fixed an issue that could cause a My Face to display incorrectly in the avatar editor when a user cycled through multiple configurations.

[h3]Notifications[/h3]
o Restored the audible countdown that precedes users being summoned, seated, or recorded.

[h3]Persistent Sessions[/h3]
o Fixed an issue that prevented users from joining one of their group’s persistent sessions when the maximum quota of persistent sessions was reached.
o Fixed an issue that prevented users from editing a persistent session until after a user joined the persistent session

[h3]Content Editor[/h3]
o Ensured that leaving and re-entering the Content Editor resets metadata, such as file name and scene title.

[h3]Device information[/h3]
o Implemented a fix to ensure that the list of detected Steam PC VR devices on the Users page is accurate.

[h3]Shared media[/h3]
o Fixed an issue where travelling through a portal while sharing media could prevent a user from sharing media in the destination.
o Fixed the appearance of 3D chroma-key videos.
o Reinstated the mobile version of the web browser on standalone VR devices, which fixes issues such as the display of PowerPoint presentations that are loaded through web links

[h3]LITE users[/h3]
o Fixed an issue that caused all users to be temporarily identified as LITE users when they joined a Session.

[h3]All VR devices[/h3]
o Fixed the transition when leaving a Session or entering a portal to ensure a complete fade to black.

[h3]PC VR devices [/h3]
o Implemented a workaround for a Steam VR bug that caused left and right eye views to be slightly different.

[h3]VIVE Devices[/h3]
o Fixed an issue that caused VIVE Focus Plus headsets to crash when a video was played in a Session.

[h3]Localization[/h3]
o Fixed the appearance of tooltips for sort options on the Users page of the in-Session menu.
o Added some missing localization strings in the UI.
o Fixed the placement of labels on the ENGAGE LINK map for spaces with long localized names.

[h3]Events[/h3]
o Removed the option for users to request access to an Event after a previous request is granted.