Update 118 Exp4 is now Live on The Experimental Branch!
[previewyoutube][/previewyoutube][p]Howdy folks![/p][p][/p][p]It's time for another Experimental build, as we are ALMOST DONE rebuilding all of the Reflex sights in the game to use modern systems. We've only got a couple holos and the integrated reflex sights left, so our plan is to move this Update Cycle onto the Alpha Branch next week! As always, if you run into any bugs with this build please leave a bug report in the bug reports section of the Steam forum or our Discord. Thanks![/p][p][/p][p]Let me know if you run into any bugs, and I'll see y'all next week![/p][p]-Anton[/p][h3]
TO PLAY THE NEW BUILD FOLLOW THESE STEPS:[/h3]
TO PLAY THE NEW BUILD FOLLOW THESE STEPS:[/h3]
- [p]Right click H3 in Steam[/p]
- [p]Go to Properties[/p]
- [p]Click Betas[/p]
- [p]Click The Dropdown[/p]
- [p]Select Experimental![/p]
- [p]Added New Attachment: S2 Sight[/p]
- [p]Added New Attachment: Com4 Reflex[/p]
- [p]Added New Attachment: MT2[/p]
- [p]Added New Attachment: Carry Handle Carry Handle[/p]
- [p]Re-implemented Kobra Reflex Sight, PK01VS, MRO, PK120, PK23, Sustenance Red Dot, Pyramus3, Holographic Sight, [/p]
- [p]LaserLight Attachments and Reflex Sights now ACTUALLY save their settings when vaulting[/p]
- [p]Added RMR Mount to M1911A1[/p]
- [p]Replaced Picatinny Mount SRO2 with new model
[/p]
- [p]Fixed metadata on OEG[/p]
- [p]Fixed slide animation extents on Sosiggun Makarov[/p]
- [p]Fixed RG6 Grenade launcher auto-deleting its caseless rounds when manually extracting[/p]
- [p]Fixed Periscopescope not saving/loading[/p]
- [p]\[T&H] Fixed some weapons errantly spawning with optic[/p]
- [p]\[Rotwieners] Fixed some broken ammo tables[/p]
- [p]Removed Red Dot Standard[/p]
- [p]Removed Red Dot Tall[/p]
- [p]Removed KDR Reflex Sight[/p]
- [p]Removed old SRS Reflex model[/p]
- [p]Removed Gamepoint Reflex[/p]
- [p]Removed MT1[/p]
- [p]Removed OKP7_OSA (will be replaced)[/p]