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  3. Update 77 Alpha 1 is Now Live! (On the Alpha Branch Only)

Update 77 Alpha 1 is Now Live! (On the Alpha Branch Only)

Howdy Folks!

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Have finally got a playable alpha for you folks of the new Melee and Craftable Explosives systems! Just a few notes and reminders about the content in this build:
  • Rotwieners and the Cappocolosseum are disabled in this build.
  • The Sosig Tool in the Proving Ground is a _dev tool_ which means it may error/stop working, requiring a scene reload
  • Not all Banger payload effects are in yet.
  • Not all Melee/Sosig Melee has been fully balanced yet
  • PLEASE only post bug reports in the bug reports section of the Steam Community Forum for the game


Peace,
Anton

REMEMBER, to switch to the Alpha Branch:
- Right Click H3VR in Steam and go to 'Properties'
- Click on the 'Betas' tab
- Click the dropdown and select 'Alpha1'

- Hope you all have a wonderful weekend!

Cheers,
Anton

Full Changelog - Update 77 - Alpha 1

Additions:
  • Added New Sosig Melee Behaviors: New movement positions, recovery/evasion behaviors, wind-up attacks
  • Added New Firearm: BFR Revolver (45-70 govt.)
  • Added 16 New Sosig Firearms: 1887, CArmyRevolver, CNavyRevolver, Derringer, DoubleBarrelShotty, GatlingGun, LeverAction, Trapdoor, BAR, C1903, Garand, M1Carbine, M1911, M1917, Tommygun, W1897


Changes:
  • Replaced Gun model for TT33 and its Magazines
  • Major Rebalance of Melee weapon damage across the board
  • Major Rebalance of Sosig Melee Weapon Damage
  • Major Rebalance of Sosig Stagger, Stun, Confusion Thresholds
  • Changed how Sosig Hit Decals are places and scaled, resulting in more reliable placement, and more context-dependant scale.
  • Changed how stabbing and lodging function (mostly minor tuning)