Update 76 Alpha3 is Now Live! (On the Alpha Branch)

Howdy folks!
https://www.youtube.com/watch?v=ui59PEXO-5M
Another week, another Update 76 Alpha. This one (aside from its toys) is really focussed on trying a new resource loading approach. The goals here are to:
- Speed initial loads for HDD users
- Make mid-game asset loads a bit smoother
- Break the resources apart a bit more for smaller downloads with some future updates
- Just a much-needed organization pass
As mentioned in the devlog, PLEASE, if you are using the Alpha, if you could try this out, then make a post in the Bug Reports section with [Alpha 3 Load Performance] in the subject line with the following info:
- HMD, CPU, RAM, Windows Virtual Memory/Pagefile Size setting, EXACTLY what type of drive the game is running from, and if it is also your OS drive
- How does Take & Hold feel? Is it different than before?
- How does Return of the Rotwieners feel? Is it any different than before?
- How does Spawning from the Item Spawner feel? Is it any different than before?
Thanks so much!!!
ALSO, here’s some links to other stuff talked about in the Devlog:
Meat The Pyro by General Moron & Stickmations: https://www.youtube.com/watch?v=ieb7N0UgBoU
Valve Index Palm Supports: https://www.etsy.com/listing/720529805/valve-index-knuckles-2x-set-palm-support
Have a wonderful weekend!
Peace,
Anton
REMEMBER, to switch to the Alpha Branch:
- Right Click H3VR in Steam and go to 'Properties'
- Click on the 'Betas' tab
- Click the dropdown and select 'Alpha1'
- Hope you all have a wonderful weekend!
Cheers,
Anton
Changelog - Update 76 - Alpha 3
Additions:
- Added New Firearm: AK74N (5.45 x 39mm)
- Added New Firearm: RGM40 (40mm Caseless Grenade)
- Added New Attachable Firearm: GP-25 (40mm Caseless Grenade) (Compatible with AKM, AKM Modern, AK74N, AK101, Kalishniluger)
- Added New Attachable Firearm: GP-25 Picatinny (40mm Caseless Grenade) (Compatible with all Picatinny rails)
- Added New Ammunition Type: 40mm Caseless Grenades (HE Fragmenting, HE Fragmenting ‘Jump’, Smoke, Sound&Flash, Training)
Changes:
- [TENTATIVE CHANGE]: The main ‘guns’ bundle is no longer pre-loaded. It has been broken apart to aid on-demand loading, and instead only pre-loads a much smaller bundle that mostly contains ammo and some other base assets
- Only one attachable melee weapon (bayonet) can be mounted to a weapon at once (due to how data is fused to enable this feature)
- Added GP-25 Attachment mount to AKM, AKM Modern, AK101, Kalishniluger
- Added AK Bayonet Mount to Kalishniluger
Fixes:
- Fixed Gimbal-Lock spinning caused by holding a firearm two handed, but sideways (common when Arm-swinging)
- Fixed Broken M79 Firing Sound
- [Meat Fortress] Speedloader Now Spawns Correctly in Take & Hold with Revolver
- SVT-40 Scope fixed
- Fixed like a bajillion issues with attachments (that were all inter-related)
- Fixed Foregrip pose offsetting to aid with close dual grabs (like p90)
Notes:
- Vault is currently disabled to prevent Vault file corruption due to unfinished Item Database changes
- Thown objects (shuriken/pencil) are still broken, as are Meat Fortress Syringes
- Pickup/drops sounds are still firing in places they shouldn’t. This is still being worked on