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  3. Update 107a1 is now Live on the Alpha Branch!

Update 107a1 is now Live on the Alpha Branch!

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Howdy folks!

Hope y'all are well. We've got an update for y'all this week, this time on the ALPHA branch, with a bunch more AR-refresh goodies. Make sure to check out the devlog for all the details, this one is stuffed to the gills!

ATTENTION MODDERS: IF YOU ARE RUNNING SODALITE YOU MUST UPDATE TO THE LATEST VERSION BEFORE PLAYING THIS BRANCH. FAILURE TO DO SO WILL MAKE THE GAME CRASH ON LAUNCH!!!

Peace,
Anton

[h2]Full Changelog - Update 107 - Alpha 1[/h2]
[h3]Additions:[/h3]
  • Added New M16 M203 Mount Mode (Heat Shield Automatically activates when M203 attached)
  • Added New Attachable Weapon: M203 (Classic config, 12” barrel, 40x46mm)
  • Added New Attachable Weapon: M203A1 (Classic config, 9” barrel, 40x46mm)
  • Added New Attachment: AR-15 HandleRail Flat
  • Added New Attachment: AR-15 HandleRail Gooseneck
  • Added New Attachment: AR-15 Handle Scope Art 3x9
  • Added New Attachment: AR-15 Handle Scope C 3x20
  • Added New Attachment: AR-15 Handle Scope C601
  • Added New Attachments: SRC Suppressor in Black and FDE
  • Added New Attachment: KNT Suppressor
  • Added New Attachment: HEM4 Suppressor
  • Added New Attachments: MPAngled Foregrip in Black, FDE and ODG
  • Added New Attachments: KTVert Foregrip in Black, FDE and ODG
  • Added new Magazine: VZ61 10 rnd mag (.32 acp)
  • Added new Models for Ammunition Types (including dimpled primers on spent casings): 9x18mm, 9x19mm, 10mmAuto, .25acp, .30 Carbine, .32acp, .40SW, .45acp, .50AE, .380acp, .500SW, 8mm Bergmann, 8mm Roth, 9x23mm Steyr, 38acp, .455 Auto
  • Added new Functionality: rail mounts can now have pieces that conditionally enable only when something is attached to them

[h3]Changes:[/h3]
  • Rechambered and renamed VZ64 to VZ61, from 380acp to 32acp to correct things
  • Added hidden rail to BM59 that matches the functionality of M14’s hidden rail
  • All Mp5 variants are now listed in Item Spawner with correct secondaries

[h3]Fixes:[/h3]
  • Fixed regression in Stock Animation system that was causing stocks that weren’t exactly forward-back in orientation to be animated correctly.
  • Fixed Laser Pistol not setting sound correctly for intensity after a new cell is loaded.
  • Fixed missing Magazine round insertion sound for Meat Fortress Sniper Rifle
  • Fixed missing Collision on Spas 15 stock
  • Fixed M16A1 dust cover rotation extent
  • Fixed Sjogren series mag capacity and safety positions
  • Canadian Stanag is now spawnlockable
  • Fixed Gap in 84mm smoke round
  • Fixed UMP-9 magazine mount position
  • Fixed M4A1Block1Leftie’s various issues
  • Bayard 1908 can now fit in the smallest type of Quickbelt slot
  • Fixed the scaling on the Bergmann Simplex
  • Fixed mag angle on Jetfire 950 mags
  • Fixed grip angle on Worst Shotgun Ever
  • Fixed hold position for Vector mag & drum
  • Fixed hold angle on AS Val, Vss and SR3M mags
  • Fixed hold angle on Mini 14 mags
  • Fixed hold position on BM59
  • Fixed SVT40 mag hold angle

[h3]Removed:[/h3]
  • Removed old Foregrip Knight
  • Removed old Angled Foregrip Black & Tan
  • Removed old Suppressor Truefire
  • Removed old M16 ART Scope
  • Removed old M16 3x20 Scope
  • Removed old M203

[h3]Known Issues:[/h3]
  • New ARs have been totally rebuilt. Anything attached to mounts in saved versions of these guns will be fragged. You will need to rebuild/resave these guns.


[h3]TO PLAY THE NEW BUILD FOLLOW THESE STEPS:[/h3]
  • Right click H3 in Steam
  • Go to Properties
  • Click Betas
  • Click The Dropdown
  • Select Alpha!