Update - v0.19.15r4
Additions
11 new attachment (now 415)
New music on Bulwark, Asteroid Field, The Red Passage, and Ascent
Added difficulty text under level name when starting a level
Added Advanced Ship Settings xml file for further customization (allowing double tap action for example)
Changes
MiniNukes now have acceleration
Angry Killstreaks count changed from 45 -> 32
TargetScan kill count changed from 250 -> 150
Explosive Killstreaks kill count change from 40->30
Nuclear Killstreak kill count changed form 210->170
Pilot Changes
Ayumi
-Nuke Ultimate damage increased by 15%
-Default max side increased 2->3
Jinx
-Default max Plasma increased 2->3
-Default max Meson increased 2->3
-Hack wave boss disable time increased 3s->3.5s
-Hack wave capture power increased by 10%
-Hack wave duration increased by 20%
-Hack wave captured enemy damage increased by 10%
-Hack wave captured enemies given piercing equal to HP/50, i.e. an Automaton Cruiser has 165 HP -> gains 3 piercing
-Enemies captured by Hack Wave will now seek out and crash into other Automatons
Fixes
Fixed a few missing attachment upgrade/combine icons
Fixed Christmas tree stuck on screen
Fixed vertical level manual turret aiming
Fixed text rotation issues on Launch levels
Fixed aiming issue when using mouse movement on tank levels
11 new attachment (now 415)
New music on Bulwark, Asteroid Field, The Red Passage, and Ascent
Added difficulty text under level name when starting a level
Added Advanced Ship Settings xml file for further customization (allowing double tap action for example)
Changes
MiniNukes now have acceleration
Angry Killstreaks count changed from 45 -> 32
TargetScan kill count changed from 250 -> 150
Explosive Killstreaks kill count change from 40->30
Nuclear Killstreak kill count changed form 210->170
Pilot Changes
Ayumi
-Nuke Ultimate damage increased by 15%
-Default max side increased 2->3
Jinx
-Default max Plasma increased 2->3
-Default max Meson increased 2->3
-Hack wave boss disable time increased 3s->3.5s
-Hack wave capture power increased by 10%
-Hack wave duration increased by 20%
-Hack wave captured enemy damage increased by 10%
-Hack wave captured enemies given piercing equal to HP/50, i.e. an Automaton Cruiser has 165 HP -> gains 3 piercing
-Enemies captured by Hack Wave will now seek out and crash into other Automatons
Fixes
Fixed a few missing attachment upgrade/combine icons
Fixed Christmas tree stuck on screen
Fixed vertical level manual turret aiming
Fixed text rotation issues on Launch levels
Fixed aiming issue when using mouse movement on tank levels