V0.19.15r16
Additions
12 new attachments (now 433)
Added new level options to level editor
4 new Space Station parts in the level editor
Added level editor option to stop enemies from looking the direction they’re moving
Added quit button to custom game chooser for clients in online games
Fixes
Fixed Quantium Jammers not turning off in some instances during custom levels
Fixed Meson Beam counting bonus meson twice for laserrang
Fixed score display issue
Fixed various cosmetic issues
Fixed Auto Cannon not targeting asteroids
Fixed Alpha Meson nanofighter firerate bug (sorry guys, but it was a bug)
Fixed beam drone damage bug
Fixed issue with large custom maps for online games
Changes & Improvements
Powerups now have the same movement speed as the level scroll speed
Melee side scale damage increased by 70%
Melee side base damage increased by 10%
Level editor option “End Level When Killed” in level editor now works on friendly/support fighters
Level editor only scrolls when game window is focused
Changed how laserrang damage stacks with some other beam weapons
The level editor now has a snap to grid function enabled by using space breaks when moving a spawn
Powerups now have their own section in the level editor spawn menu
Level editor now allows settings start rotation for spawns
12 new attachments (now 433)
Added new level options to level editor
4 new Space Station parts in the level editor
Added level editor option to stop enemies from looking the direction they’re moving
Added quit button to custom game chooser for clients in online games
Fixes
Fixed Quantium Jammers not turning off in some instances during custom levels
Fixed Meson Beam counting bonus meson twice for laserrang
Fixed score display issue
Fixed various cosmetic issues
Fixed Auto Cannon not targeting asteroids
Fixed Alpha Meson nanofighter firerate bug (sorry guys, but it was a bug)
Fixed beam drone damage bug
Fixed issue with large custom maps for online games
Changes & Improvements
Powerups now have the same movement speed as the level scroll speed
Melee side scale damage increased by 70%
Melee side base damage increased by 10%
Level editor option “End Level When Killed” in level editor now works on friendly/support fighters
Level editor only scrolls when game window is focused
Changed how laserrang damage stacks with some other beam weapons
The level editor now has a snap to grid function enabled by using space breaks when moving a spawn
Powerups now have their own section in the level editor spawn menu
Level editor now allows settings start rotation for spawns