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  3. Hotfix v1.0.5r51

Hotfix v1.0.5r51

Update v1.0.5r51 has been released. This update has various improvements and enhancements. Most notably many bosses are more challenging, and some weaker attachments are more viable.

Fixes
Various stability enhancements
Fixed issue where enemies wouldn’t always target the closest player
Fixed issue where the high scores wouldn’t always refresh when changing high score boards very rapidly
Fixed rare issue with background gun bullets sometimes being on the wrong Z-Axis position, making it so they couldn’t collide with players
Improved several attachment descriptions
Fixed glow outline disappearing after tank/sub levels
Fixed Keyboard assignment issue in local multiplayer games

Changes
Improved network synchronization
Added visual effect before automaton beams fire
Added visual buildup effect to Beam Firer enemies
Outline glow now changes for Command Corvette
Cargo Containers are no longer targeted by homing weapon
Aura Amplifier increased by 10% (reg,adj,imp+10%,+15%,+20->+20%,+25%,+30%)
Calibrated Life permanent damage increased from 2.5%->4%
Corrupted Luck unlock multi increased 800%->1,000%
Kazachok now also grants 5% evasion
Service Module size decrease increased from 20% to 25%
Shield Life now gives all player’s ships a shield
Side Master now also gives +12.5% side damage
Unstable Spread renamed Unstable Weapons
Subs now have minimum 2 missiles instead of minimum 1
Missiles are now slower underwater
The first 3 levels on wave survival now spawn cargo boxes
Your own name is colored differently in online chat
Level color now “fades” into map lines
Increased HP for many bosses
Some bosses hew new/tweaked attack patterns

Thanks to everybody who send us bug reports! If you run into any more issues report them on Steam or in Discord and we'll do our best to fix them fast!