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CounterAttack: Uprising News

Oct 1st Update

Fixes
-Fixed disappearing rocket bug (Thanks Crystaliss!)
-Fixed issue with Slowing Beamer giving incorrect achievement on Outbreak
-Fixed player ship being destroyed with no explanation when disconnecting from an online game
-Fixed Mine Level Boss not progressing Waves on Wave Survival
-Fixed rare crash involving enemy explosions

Changes
-Snake Drones, Outward Drones, and Distant Drones now give +1 drone that doesn't stack
-More free lives drop on Casual and Easy mode
-Add 'Always Fire' option by request - though it's not recommended as you lose all buildup and holdfire modifiers
-Shield Regenerators now stack (diminishingly)

Small Patch

Jinx's Ultimate (Hackwave) hacked enemy lifetime increased 10s -> 25s
Hacked enemies now orbit their owner when no targets are found
Joe's Action now gives a VERY short (0.2s) evasion spin
Added reload buttons for abilities

Small bugfix patch

Fixed hang on Wave Survival
Changed default Game Mode from Arcade to Casual
Fixed Game Mode resetting to Arcade
Fixed several localization issues
Make Tri-Beamer's beam sound a less overpowering
Fix Missile rotation bug
Fixed cosmetic thruster flames appearing in the wrong spot on vertical survival levels
Add friends related high scores to game over screen

Small bugfix patch

A small patch to address some issues

Add multiple tracks to Flood Survival

Fix issue where previous high score wouldn't always load on game over screen
Fix duplicate powerup scavenger bug
Fix 'Speed' upgrade notification not showing
Fix Cargo on Wave Survival damaging player ships

There was another small patch I posted no notes for, it fixed a problem with Bob Oboc's ultimate lagging out games

Small Bugfix Update

Small update to address some issues from the last update.

Fixed some localization issues with text wrapping and formatting
Fixed some auto-select language issues
Fixed advanced settings resetting between playthroughs
Fixed Load Autosave sometimes not being clickable on the game over screen