1. CounterAttack: Uprising
  2. News

CounterAttack: Uprising News

Update v1.0.6r27

Update v1.0.6r27 has been released.

Fixes
Fixed Liftback not working with beam
Fixed PDL Freak and Jolly Field categorization
Fixed evasion rate not displayed correctly in Garage
Fixed Plasma Beam damage calculation issue (also affected TriPhased Beam)
Fixed button issue when playing a single player game after an online game
Fixed Backbeam was not shooting to the correct direction

Changes
Mini You now affects Attack Drone and Defence Drone
Increased the maximum supported highscore (approximately from 2 billion to 34 billion)
Improved visibility of some obstacles

Important Note
Starting from this patch, it will be using a new set of highscore boards. The old highscore boards remain functional in the previous version or older.

Thanks to everybody who send us bug reports! If you run into any more issues report them on Steam or in Discord and we'll do our best to fix them fast!

Update v1.0.6

[previewyoutube]https://www.youtube.com/watch?v=AGzeeGN7Wa0&feature=youtu.be[/previewyoutube]
v1.0.6 brings unique default attachments for each ship, several level updates especially for Outpost Ginga and Outbreak, and new attachments with all new mechanics! There are also tons of bug fixes. Since this version adds new attachments and mechanics, the highscore board will be reset.

[h2]Pilot Changes[/h2]
All Pilots now have default unique attachments - essentially free LVL0 module attachments.
Sloane
-Sloane’s Aura: Unique Aura that stacks with all Auras, including itself. +3% Speed, +3% Damage, +3% Firerate, +3% Evasion
Marcus
-Twitchshot: +4% attack speed. Killstreaks now trigger Meson blades that damage nearby enemies.
Joe
-Action Joe: -20% Action cooldown, action fires outward spread projectiles - 2.5s cooldown
Biff
-Bigboy: Speed now gives +2% damage per point but half as much speed.
Ayumi
-Analysis: +50% Unlock Chance, Chance to randomly unlock attachments during battle
Sarah
-Survivor: Nearby enemies are hit with a energy field, causing damage
Carl
-Rocker: +25% damage to Asteroids and Environment
Jinx
-Autorekt: +0.5% Critical, +10% critical Damage, Drones can critical strike

[h2]Level Editor[/h2]
Added “Copy to Clipboard” and “Paste from Clipboard”
Added ‘Laser Gate’ enemy
Added ‘Enable Background Clouds’ option to level settings
Fixed Health Bars not showing for path movement type enemies


[h2]Additions[/h2]
Added path link from Sentry to Redemption

14 New Attachments (6 removed, now 558)
Added more station structures to several levels, especially Outpost Ginga and Outbreak

For more detailed information, please check the CounterAttack Discord channel https://discord.gg/pVnExaf



[h3]Non-update related news[/h3]
Never. has left Relative Games to pursue opportunities elsewhere, but don’t worry, Holmholk has taken over development.

It has been a long journey to get here, and we wouldn’t have been able to make CounterAttack without so many players helping with feedback, testing, and suggestions. Big thanks to everybody who has made this possible!

Hotfix v1.0.5r51

Update v1.0.5r51 has been released. This update has various improvements and enhancements. Most notably many bosses are more challenging, and some weaker attachments are more viable.

Fixes
Various stability enhancements
Fixed issue where enemies wouldn’t always target the closest player
Fixed issue where the high scores wouldn’t always refresh when changing high score boards very rapidly
Fixed rare issue with background gun bullets sometimes being on the wrong Z-Axis position, making it so they couldn’t collide with players
Improved several attachment descriptions
Fixed glow outline disappearing after tank/sub levels
Fixed Keyboard assignment issue in local multiplayer games

Changes
Improved network synchronization
Added visual effect before automaton beams fire
Added visual buildup effect to Beam Firer enemies
Outline glow now changes for Command Corvette
Cargo Containers are no longer targeted by homing weapon
Aura Amplifier increased by 10% (reg,adj,imp+10%,+15%,+20->+20%,+25%,+30%)
Calibrated Life permanent damage increased from 2.5%->4%
Corrupted Luck unlock multi increased 800%->1,000%
Kazachok now also grants 5% evasion
Service Module size decrease increased from 20% to 25%
Shield Life now gives all player’s ships a shield
Side Master now also gives +12.5% side damage
Unstable Spread renamed Unstable Weapons
Subs now have minimum 2 missiles instead of minimum 1
Missiles are now slower underwater
The first 3 levels on wave survival now spawn cargo boxes
Your own name is colored differently in online chat
Level color now “fades” into map lines
Increased HP for many bosses
Some bosses hew new/tweaked attack patterns

Thanks to everybody who send us bug reports! If you run into any more issues report them on Steam or in Discord and we'll do our best to fix them fast!

Hotfix v1.0.5r35

Update v1.0.5r35 has been released. This update addresses a Planet Aquaria spawn bug.

v1.0.5r35 (Alpha/Beta, Win/Linux/Mac)

Fixes
Fixed Spawn bug on Aquaria
Fixed several cosmetic issues on Aquaria

Changes
Decreased Melee Fighter Drone seeking range by 25%

Thanks to everybody who send us bug reports! If you run into any more issues report them on Steam or in Discord and we'll do our best to fix them fast!

Hotfix v1.0.5r33

Update v1.0.5r33 has been released. This update primarily addresses Linux and Mac connection issues.

For more detailed patch notes check out our discord's release notes section.

Thanks to everybody who send us bug reports! If you run into any more issues report them and we'll do our best to fix them fast!