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CounterAttack: Uprising News

Save the Earth Sunday!

[p]Save the Earth Sunday![/p][p][/p][p]Today I'll be hosting some CounterAttack online games. We'll play the campaign. Depending on how many people join and how far along they are we'll choose the path and difficulty. [/p][p][/p][p]Come join us on Discord![/p][p]https://discord.gg/XG7agdCDr7[/p][p][/p][p]I'll also be giving out items to the highest scoring pilots, so bring your best combinations![/p][p][/p][p]Game's are planned to start at[/p]
  • [p]11:00 (11am) PST[/p]
  • [p]13:00 (1pm) PST[/p]
  • [p]18:00 (6pm) PST[/p]
  • [p]20:00 (8pm) PST[/p]
[p][/p][p][/p][p]See you out there pilots o7[/p][p]-never.[/p]

Online Game Saturday!

[p]Greetings Pilots![/p][p][/p][p]A lesser used feature of CounterAttack: Uprising is the very large online rooms. By default rooms for up to 8 players can be created, but by using the command "/foursquared" you can set the limit to 16. It's also possible to go higher, with the theoretical max being 99. [/p][p][/p][p]This Saturday, 27th of September, I'll host some 32 or 64 player online games. Lets see how high it can go! The games will be open to cross-platform, so join with any system. I'll have the room open at least 30 mins before and aim to start the games at the following times:[/p]
  • [p]11:00 (11am) PST[/p]
  • [p]13:00 (1pm) PST[/p]
  • [p]18:00 (6pm) PST[/p]
  • [p]20:00 (8pm) PST[/p]
[p][/p][p]As an added bonus, I'll hand out some CounterAttack Steam items to the highest scoring pilots. [/p][p][/p][p]See you out there! o7[/p][p]-never.[/p][p][/p][p][/p]

Bugfix Update

[p]Greetings Pilots![/p][p][/p][p]Today's patch 1.1.5r1345 contains a few fixes and no new features. [/p]
  • [p]Fixed controller assignment bug when loading local CO-OP game[/p]
  • [p]Fixed online ship-firing synchronization issue on high latency games[/p]
  • [p]Fixed "bullet enemies" sometimes spawning with too much velocity[/p]
  • [p]Fixed bug that caused some action combinations to stop working[/p]
  • [p]Fixed missing UI attachment filter button in the online Game Room scene[/p]
  • [p]Fixed Steam Deck set resolution issue [/p]
  • [p]Fixed incorrect text appearing on the Big-Picture keyboard[/p]
[p]Thank you to everybody who reported issues and please let me know if you find any other bugs by making a post in the Betas & Bugs discussion forum.[/p][p][/p][p]See you out there o7[/p][p]-never[/p]

Regional Price Update

[p]Greetings Pilots! [/p][p]We haven't updated the CounterAttack pricing for a very long time, and thanks to a recent comment we were reminded of this. [/p][p]Today the pricing has been updated to the latest Steam recommendations. The price in USD hasn't changed. [/p][p]Fly safe o7
-never.[/p][p][/p]

Quality of Life

Greetings Pilots!

This and the recent updates have been focused on bugfixes and quality of life improvements. There are not button icons showing cooldown for actions as well as specials and even powerups. The upgrade computer is now equipped (and unlocked) by default for new players, and it's priorities have been slightly changed to help the initial power spike. Of course you can unequip it and play like before as well!

There are also a few new localizations!

New Stuff
Added Use Powerup and Use Special button icons on powerup bar
-Can be disabled in Player Options in the pause menu or from main menu->options
Added Traditional Chinese localization
Added German localization
Added Portuguese (Brazil) localization
Added Hungarian localization
Added Italian localization

Changes & Improvements
‘Upgrade Computer’ is now a default attachment and equipped for new Pilots
Upgrade Computer is now disabled on level Tutorial Space & Extended Tutorial (instead grants +1 Power)
Upgrade Computer will now pick Spread 2 and Side 1 over Speed 2
Upgrade Computer will now pick Missiles 1 over Speed 3
Angry Reloader now fires missiles on underwater levels
Improved how restarting games work, especially if you just saved or loaded
Increased Phase plasma damage by 12x
Increased BubbleShieldHealth from 170 -> 220
Tweaked Plasma Projectiles visual
Increase MiniNuke base contact damage 45->65
Laserrangs no longer work underwater
Autobeams no longer work underwater
NanoFighter collision damage increased 4 -> 12.5 + Power
NanoFighter collisions no longer destroy mines

Fixes
Fixed issue preventing changing custom ship settings in pause menu during local multiplayer game
Fixed issue where your ship would become invisible when resurrecting friends in local multiplayer games
Fixed issue with AutoCannon sometimes getting Spread/Meson effects
Fixed issue where some hacked mines were still exploding on Battle for Earth and Minefield
Fixed (another) issue with autoguns not targeting enemies on the edge of Vertical levels
Fixed gamepad menu navigation issue when loading Loadouts
Fixed rare graphics device crash on Linux
Fixed several abilities not rotating when facing backwards (such as Wall of Rockets when using Switchback)
Fixed incorrectly rotated ‘Malfunction’ text on some levels
Fixed plasma not scaling as it increased in power
Fixed camera rotation bug on Redemption

Also there were some minor optimizations on planet levels.

Thank you again to everybody reporting bugs and sharing their feedback!

Keep flying o7
-never.