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Starbase - Progress Notes Week 14 (2020)


[h2]Progress Notes Week 14[/h2]
[h3](March 30th - April 3rd)[/h3]
Hello everyone! Here are the progress notes of week 14:

[h3]Design[/h3] Features
  • Shoulder piece art for insignia configured
  • Assembly Job added to Work Hub and is now accessible in game again, after build error fixes
  • New fracture destruction effect tested, needs polishing and new fracture models
  • Early game player progression looked into, earning credits with new mining system tested
  • Ship and ship pricing economy tweaked, making cheap mining ships for new mining system tested
  • Chat UI worked on, color scheme improved with new color palettes and brighter colors
  • Chat UI visibility improved on, option to hide or show channel names added
Stations
  • Faction stations' Ship Design Workshops' instance areas had faulty LoadMode settings, which have now been fixed
  • The following grid slots have been updated for the upcoming Prospectors shop: Mining hall (Small), Mining hall (Large) and Trading hub hardware (small)
Spaceship Designer
  • Mockups and designs worked on for the Version Control and Blueprints in Asset Browser
  • Descriptions for tools added
Other
  • Vasama Vanette with modular ore cargo crates and resource port finished
  • New devices under Cargo folder, locale changed: Resource Port is now Resource Bridge
  • Asset locale updates and fixes: locales added for all type of hinge rods, dimension info added for text panel and ItemNames in ItemComponents fixed
[h3]Code[/h3] Gameplay
  • Projectile spawn position issues when shooting while aboard a ship have been fixed
  • Other players' tool animations are now synced properly
  • Thrust is now reduced when the ship structure blocks thruster exhaust
  • A bug where SawTool would trigger audio events multiple times has been fixed
  • Blueprints now disappear after using Welding Tool
  • Blueprints now disappear when a station lot is resigned
  • Welding Tool's ammo consumption and reload have been updated
  • Preventing players and their items entering station lots they do not own is in the making
User Interface
  • Support added for dropping & picking up items bought from shops
  • Bolt Tool raycast hitting items on player's back has been fixed
  • Drag and drop code has been refactored
  • Issues with moving between mining backpack slots and station storage have been fixed
  • Merge problem with vacuumed ores has been fixed, player can't collect more ores than allowed anymore
Audio
  • Chat menu sounds have been finished
  • Spaceship Designer sounds are in the making
  • Support for common button sounds in various Spaceship Designer UI elements has been implemented
Spaceship Designer
  • Basic ambient light settings have been added to Spaceship Designer
  • An issue where entering the Spaceship Designer while still loading a station resulted in significantly lowered FPS has been fixed
  • Issues where objects were leaking in and out of edit and test modes in Spaceship Designer have been fixed
  • An issue where the multi user undo system would break when returning from the test mode in multiplayer has been fixed
  • Spaceship Designer-bought ships spawning in wrong orientation has been fixed
[h3]Art[/h3] Animations
  • New ad animations are in the making
  • Saw Tool's 1st person reload animation is in the making
  • Rifle stand aiming animation has been polished
  • Sitting pickaxe mining animation state has been tweaked
  • All heavy crouch animations with wrong positioning have been fixed
  • Prone animations have been polished
  • Rocket Launcher relaxed crouch transition has been finished, pistol relaxed crouch transition is in the making
Other
  • New asteroid clusters have been made
  • The drone rank plates have been updated to be visually more fitting with the armor pieces
  • Height terrain and cliff rock tests have been made
  • Skyscraper base module prototype build is in the making
  • Baseplate armoset's texture polish has bene finished
  • Flat logos have been made for Reaper Cannon and Sentinel Rifle, older weapon logos have been updated


[h3]Gallery[/h3]

[h3]Videos[/h3]
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Don't forget to check our official Starbase forums and our blog for more pictures and videos of the weekly development.

Until next time! 🪐