Steel Seed Demo — Patch Notes
[h3]Greetings, future saviors of humanity![/h3]
We just launched a hotfix for some of the more requested and more-or-less easy to implement features from our community.
[h3]Here's what we got for you this time:[/h3]
We'll continue working on improving both this demo and the full release, so your feedback is more than welcome!
Until next time,
Steel Seed Team
JOIN OUR DISCORD SERVER FOLLOW ON TWITTER
We just launched a hotfix for some of the more requested and more-or-less easy to implement features from our community.
[h3]Here's what we got for you this time:[/h3]
- Fixed a bug when sometimes it was not possible to attach to a wall run anymore after dying.
- Fixed a bug when activating Koby Vision Mode while peeking from a cover blocked Zoe in her pose.
- Fixed an issue when DLSS and XeSS were not applied correctly at game launch: changing the temporal upscaling settings and reverting them resulted in a different frame rate.
- Low health feedbacks are now more visible
- Added tutorial for double jump to help with platforming sections
We'll continue working on improving both this demo and the full release, so your feedback is more than welcome!
Until next time,
Steel Seed Team
JOIN OUR DISCORD SERVER FOLLOW ON TWITTER