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Ghosts and Dragons News

Update Notes for April 17th

Hello Dear Adventurers!

Added:
- better main menu model
- fixed tutorial character interaction and dialogue window interaction and icons

Upcoming:
- Dragon tutorial level, more levels coming soon

Update Notes for April 16th

Hello everyone!

a short update for today includes following:

Added

- main menu story details
- tutorial modifications

Pending

- tutorial for Dragon controls
- dragon levels
- controls tweaks

Update Note for 15th of April

A patch fixing:

- tutorial character animations
- UI interact animations
- general improvements

Update Notes for April 12th

Fixed:

- character tutorial animation
- added separate dialogue window for characters
- fixed some non vr icons

MAJOR UPDATE - non VR and gamepad support

Dear Adventurers,


Over the past 8 months since the last update, I have been reworking the game architecture to better support VR and to add a non-VR play mode with full gamepad support.

WHAT IS NEW:
  • non-VR mode with dedicated menus
  • main VR mode works best when using OpenXR / SteamVR
  • complete overhaul of the game logic to support both VR and non VR
  • menu option for V-sync, which is ON by default
  • new store page assets
  • new playable character model
  • basic save mode


WHAT WILL BE ADDED:
  • more levels
  • pickable for dragons
  • traps, puzzle logic
  • more biomes
  • more languages
  • more sounds, animation


WHAT WILL BE FIXED:
  • VR icons are currently not correctly displaying inputs
  • game over logic
  • game score logic on level end
  • minor position issues, when moving your characters


It would be very welcome, if at this stage you can inform me of any VR issues or general technical bugs. Thank you for your support!

GENERAL UPDATE FROM THE DEVELOPER

It took a long time, but from here on, the game will be updated more frequently with new levels, more tutorials, and other interactions!

The newest game build is currently very small and more open to feedback for those of you who are still interested in checking it out and providing your thoughts.

Stay tuned for more updates, and stay safe and healthy!


Cheers & thank you! Happy gaming!
Simon, Dragon Snack Developer