Major Game Update
Major Game Update #2
[p][/p][h3]This release marks key updates for further game development:[/h3][p][/p]- [p]Fully playable game for PC Desktop / Steam Deck (not yet verified) and PC VR Headset utilizing OpenXR[/p]
- [p]Separate menus / interactions for Desktop and VR modes[/p]
- [p]Added full controller support and switching in-game via a custom solution[/p]
- [p]4 controllable Dragons and base levels added, including tutorial[/p]
- [p]Game’s core loop is now set → collect crystals to unlock portals[/p]
- [p]Added new enemy types, sounds, and interactions for ghost character and dragons[/p]
- [p]Added a Level Up system, that will be crucial to unlock new Abilities / Level Paths [/p]
- [p]Added a battle tested Dialogue System[/p]
- [p]Add levels for each Dragon separately, with backtracking depending on unlocked Dragons and their abilities[/p]
- [p]test Damage balance[/p]
- [p]introduce unlockables[/p]
- [p]more level structire and story elements[/p]
- [p]Add dynamic levels based on a Dragon’s active count and their abilities[/p]
- [p]Add 3 biomes to the game with corresponding traversal puzzles, traps, and enemies[/p]