Fixes - V1.101073
This small patch deals with some issues from the 1.1 update that arrived yesterday. There are more fixes on the way soon but these deal with the most pressing ones, so we're getting these out first.
[h2]Fixes - General[/h2]
[h2]Fixes - Exploding Ants DLC[/h2]
[h2]Fixes - General[/h2]
- Fixed an issue with charge abilities (ie, driver ants and big-headed ants) not working in Battle Arena
- Fixed ants with garbled textures on Beetles Rise Up! extra level and Hungry Spider seasonal level
- Fixed glow position on the leafcutter supermajor (Adventure extra level)
- Altered several assets to optimise texture streaming
[h2]Fixes - Exploding Ants DLC[/h2]
- Fixed a hang / crash that occurred when expIoding termite colonies were added to custom games
- Rapid Maturity & Accelerated Gland Filling now correctly update exploding termite worker visuals when they become explosive & fully powered
- Fixed termite mound not appearing on No Ant's Land extra level
- Fixed exploding ant worker and queen descriptions
- No Ant's Land extra level now uses termite voice lines
- Exploding termite workers now have access to the lignocellulose digestion toggle if in a Macrotermes colony
- Mulch on No Ant's Land extra level can now be harvested up to 45 at a time (depending on the harvester)
- Fixed an issue where new creatures were not changing the mouse cursor to the build tool
- Changed exploding termite soldier to melee class to match other UI elements