Optional Beta v0.22035 - New Freeplay Map, Marker Changes
We’ve updated the currently-running optional beta including a new freeplay map! - this will only affect you if you're participating in said currently-running optional beta, detailed in this post.
New Features
Bug Fixes
New Features
- New freeplay map - Basin (This map is designed around a 2v2 match)
- If you have a single ally, you will start in the same area and have quick access to each other's nests
- This map also has destructible barriers at the top and bottom of the map which when destroyed open up new routes of attack (make sure the map option is on)
- If you have a single ally, you will start in the same area and have quick access to each other's nests
- Allied starting locations have been implemented on all freeplay maps (if possible allies in groups of two will be put next to one another)
- Towhead has had ramps added near each players nest, reducing both distance to landmarks and chance of being trapped by an enemy
- Markers rework
- Ants will now all immediately leave the nest
- In order to create trails some ant will turn around on their way to the destination and start coming home early
- This video explains the changes:
[previewyoutube][/previewyoutube]
- Ants will now all immediately leave the nest
Bug Fixes
- Fixed a crash that would occur on “the other foot” level when creatures got close to bridge edges (after the formicariums are connected)