Optional Beta Updated - Fixes, Changes
We’ve fixed and changed a few things in our ongoing optional beta - if you aren’t participating yet and would like to, see the previous post for details on how to join.
[h2]Fixes[/h2]
[h2]Changes[/h2]
[h2]Known Issues[/h2]
We’ve run out of time for this patch, and these issues are known but didn’t make it in this time (or we don’t yet have enough information on them) - they’ll be fixed next week once we figure them out.
If you are experiencing any of the following and have a save game file that demonstrates them, please send us an email to [email protected] with the save files attached (the instructions on how to find your files are in this thread)
V 0.32001 Patch Notes
[h2]Fixes[/h2]
- 3.1 Hard achievement now correctly says ‘Boundary Dispute’ rather than ‘Shoot the Messenger’
- 2.1 Extreme with challenge mode will now spawn tiger beetle larvae
- 3.2 ‘Sitting Ducks’ achievement now only fails if an ant tile is upgraded to 3, not any tile
- Formicarium Challenge 3 Extreme difficulty now possible
- Fixed uber praying mantis, spiny devil and whip spider not being climbable
- Fixed an AI chamber building issue in Sand Spit
- Fixed an AI construction layout issue in Imprisoned
- Fixed amphibians using their swim animation underground
- Removed a floating seed in Strawclutch
- Pressing Esc during difficulty selection will no longer lead to a UI overlap
- Small beach wolf spider given correct hat
[h2]Changes[/h2]
- Formicarium Challenge 3:
- Easy difficulty now slightly easier
- Enemy queen no longer has abilities on Normal as well as Easy
- Mole crickets and praying mantises no longer have food reduction on harder difficulties
- Easy difficulty now slightly easier
- Tooltips on freeplay sliders will now appear faster
- Uber mole cricket now climbable
- Added latest localisations
- Added some decorative rocks to Imprisoned
[h2]Known Issues[/h2]
We’ve run out of time for this patch, and these issues are known but didn’t make it in this time (or we don’t yet have enough information on them) - they’ll be fixed next week once we figure them out.
If you are experiencing any of the following and have a save game file that demonstrates them, please send us an email to [email protected] with the save files attached (the instructions on how to find your files are in this thread)
- Ghost hybrids from older saves
- Enemies stuck in nest entrances on Sand Spit
- Something activating random caverns in freeplay
- Issues with dragonfly landing and dying on Imprisoned
- Wrong rewards displayed on easy in FC1 and FC2