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Optional Beta Update - Steam Achievements Now Active!

Finally, doing the achievements in the beta will count on Steam! The 100+ new ‘chieves have been properly hooked up into Steam’s systems and will now register permanently if you get them during the optional beta.

Remember: Steam achievements are permanent and cannot be reset once accomplished.

If you’re not participating in the beta yet and would like to, please see the initial post for instructions on how to join: https://store.steampowered.com/news/app/463530/view/6939545579750168983

Changes
  • New achievements will now be registered on Steam! They’ll need to be repeated if you’ve done them in the optional beta already
  • All achievements now have lovely new square icons
  • Extremis now uses newer ability icons
  • Singular enemy spawning in freeplay increased when day / night cycle is disabled
  • Level 3 leafcutter mediae & majors can now remove a phorid fly ever 2 minutes (down from 3)
  • Several changes to Festive Spider:
    • Early game a bit less difficult with more food
    • Waves rebalanced in several spots
Fixes
  • Fixed a bunch of achievements that weren’t triggering properly
  • Fixed a problem in Festive Spider where an upgraded tower could be knocked back
  • Moved some food in demo level The Nest to keep it out of a cavern wall
  • Imprisoned leafcutter plant spawns repositioned to ensure full leaf access
  • Minor improvements are now applied to fire ants at point of purchase
  • Adaptations panel jelly value will now update on purchase of minor improvements
  • Larger velvet worms can now be climbed properly
  • Fixed a crash that could occur when a creature firing a projectile was deleted before the projectile lands
  • Imprisoned now uses a different UI timer to prevent interference with other timers