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Optional Beta Update

This is very likely to be the final update to the optional beta before we set it live later this week, unless there’s something that needs urgent fixing. Please test if you have some time - and thank you to everyone who’s been doing that over the last few weeks!

A bunch of fixes for some achievement issues that have arisen in testing, and a few other bits and bobs. The achievements should now all be localised for all of our supported languages on Steam, and a Win32 build is now included.

Version 0.320031 Patch Notes


  • Fixed the I Love Sashimi achievement - turns out this one was just properly glitched
  • Fixed No Entry and The Way Is Shut achievements (bonus point to the first person who tells me the reference)
  • No Entry now stops checking once it has been failed, less nagging
  • The Free Willis achievement will now say the correct one has succeeded / failed
  • Stopped At Arm's Length achievement always succeeding
  • Moved an underground food item in 4.1 preventing all food being gathered (relevant for Toad In The Hole achievement)
  • Separation Of Duties achievement now checks the ladybird health to make sure it escaped from damage and was not just leaving with an aphid
  • Rearranged some other achievement stuff
  • Fixed a movement problem for ereptor colonies in a loaded custom game in Imprisoned
  • Fixed an issue on Imprisoned where rising / falling water notifications were the wrong way round if saved on the highest or lowest water point
  • Fixed an issue on Imprisoned where colonies hiding would not happen on the lowest water level when water is about to rise
  • Fixed a rare simultaneous defeat & victory situation in freeplay
  • Fixed dwarf salamanders in 4.1 not being properly eaten by the bullfrog
  • Fixes for AI colony hiding process