VER 0.901 Updates and fixes
UPDATED - Implemented simple tutorial tips. Regardless of whether you start a new game or load an existing save you will see new tutorial tips related to various topics. Others are trigged through dialog to help new players understand various mechanics. Tutorials can be turned off in the options->gameplay tab.
UPDATED - Increased the value of weapons, shields, mods and armor based on quality tier. This change is not retroactive and only applies to equipment looted going forward.
UPDATED - Added stars next to the quality tiers of shields, weapons, armor and mods.
UPDATED - When a player first gets their ship after starting a new game, the ship will be equipped with 5 beacons.
UPDATED - Hacking tool mission from Crayson now has additional information in the log letting the player know the keypad is next to the door.
FIXED - An edge case where anomalies were not spawning Ghor enemy ships, resulting in waves of combat vessels that did not contribute to boarding of Ghor command ships.
FIXED - A mission on the Dauntless that was not displaying the log entry correctly.
FIXED - Full stash check was not in place (debug) allowing items to be added to stash, resulting in these items being lost.
FIXED - Level up particle effects now stay with crew members if they move.
FIXED - It was possible to bring up the main menu during universe generation.
FIXED - It was possible to bring up the inventory or character UI while the starting cinematic (cryo pods) animation was playing.
FIXED - Added rollover feedback to salvaging button on inventory UI.
UPDATED - Increased the value of weapons, shields, mods and armor based on quality tier. This change is not retroactive and only applies to equipment looted going forward.
UPDATED - Added stars next to the quality tiers of shields, weapons, armor and mods.
UPDATED - When a player first gets their ship after starting a new game, the ship will be equipped with 5 beacons.
UPDATED - Hacking tool mission from Crayson now has additional information in the log letting the player know the keypad is next to the door.
FIXED - An edge case where anomalies were not spawning Ghor enemy ships, resulting in waves of combat vessels that did not contribute to boarding of Ghor command ships.
FIXED - A mission on the Dauntless that was not displaying the log entry correctly.
FIXED - Full stash check was not in place (debug) allowing items to be added to stash, resulting in these items being lost.
FIXED - Level up particle effects now stay with crew members if they move.
FIXED - It was possible to bring up the main menu during universe generation.
FIXED - It was possible to bring up the inventory or character UI while the starting cinematic (cryo pods) animation was playing.
FIXED - Added rollover feedback to salvaging button on inventory UI.