VER 0.902 Updates and fixes
UPDATED - Resetting STATS is not free/unlimited anymore. You can respec at Achmedius Trade Port. In the cantina area, leaning against a wall next to the vendor, speak with Wallas Northrop. He charges 50,000 credits and a single Aznari Ether Relic (rare). Once a reset is purchased, you can reset your stats by opening the character information screen and selecting the "RESET STATS" button below the crew members portrait. One reset per purchase for a single crew member.
UPDATED - When boarding a ship and repairing/scrapping ship systems, selecting a choice for repairing or scrapping will automatically complete the process for the selected component.
UPDATED - TAB highlight state for objects like chests now persists between load's, saves and area transitions (of the same save playthrough). Opening menu's does not reset the highlight state. Combat temporarily disables the state and re-enables highlighting if it was on before starting combat when you exit combat.
UPDATED - Added a few tutorial popups for turn order (initiative), status effects, boarded ship repair and schematics.
FIXED - Medkits and grenades, when destroyed in inventory, would leave an icon in inventory.
FIXED - Consolidated name of healthpacks to medkits in all UI's.
FIXED - Several localized tutorial tips did not fit in the tips field.
FIXED - When recruiting NPC's, primary and secondary weapon stats are now correctly displayed in the recruit UI.
FIXED - When recruiting NPC's, melee sidearms were displaying the incorrect string in the recruit UI (Rifles).
FIXED - Consuming the last ether shard of any type in stash would leave that shard displayed with a quantity of zero.
FIXED - On boarded ships and Phage Arrays, if saved and then reloaded, the objectives window would not be displayed under the radar.
UPDATED - When boarding a ship and repairing/scrapping ship systems, selecting a choice for repairing or scrapping will automatically complete the process for the selected component.
UPDATED - TAB highlight state for objects like chests now persists between load's, saves and area transitions (of the same save playthrough). Opening menu's does not reset the highlight state. Combat temporarily disables the state and re-enables highlighting if it was on before starting combat when you exit combat.
UPDATED - Added a few tutorial popups for turn order (initiative), status effects, boarded ship repair and schematics.
FIXED - Medkits and grenades, when destroyed in inventory, would leave an icon in inventory.
FIXED - Consolidated name of healthpacks to medkits in all UI's.
FIXED - Several localized tutorial tips did not fit in the tips field.
FIXED - When recruiting NPC's, primary and secondary weapon stats are now correctly displayed in the recruit UI.
FIXED - When recruiting NPC's, melee sidearms were displaying the incorrect string in the recruit UI (Rifles).
FIXED - Consuming the last ether shard of any type in stash would leave that shard displayed with a quantity of zero.
FIXED - On boarded ships and Phage Arrays, if saved and then reloaded, the objectives window would not be displayed under the radar.