Changes for Version 4.56.1658 (2026-02-22)
- Please beware that the new alchemist class and new pills and potions for adventure still have some issues, missing animations and the balancing might still need some changes. Setting the same skill twice also only works with different settings until you restart the game. It is playable but you might wait until the issues with it are fixed. You can test it and give feedback, though. As it plays a bit different than other classes. Itself it is probably one of the weaker classes, but has permanent buffs for all classes. It also has better scaling and customizability than other classes.
I just did that update now mostly because of that of the event statue upgrade issue with event currency so people can do that before the event is over.
- Added Alchemist as a new class for adventure. The alchemist class can unlock battle potions (only useable with alchemist) and pills (useable with all classes, effect does not work yet but you can create some of them already) and improve potion efficiency for all classes.
- Added a new zone where you can find materials for Pills. This is a rather high lv zone for people at level 300+.
- Added new drops for current enemies for new potions (useable with alchemist only).
- Added a cauldron as a new equip for the alchemist.
- Did some slight balance change for special bonuses for weapons to give more value to equip quality.
- You can now claim that newbie milestone for rebirthing even if you don't rebirth if your playtime is over 180 days. With this people who never rebirth should also be able to claim adventure and other milestones.
- It is now possible to set an active skill in adventure multiple times. This gives a bit more customizability. Please be aware that only the first slotted copy of the same skill gets bonus experience after an enemy is killed.
- Fixed some issues, upgrading the new statues with event currency and small things.
I just did that update now mostly because of that of the event statue upgrade issue with event currency so people can do that before the event is over.
- Added Alchemist as a new class for adventure. The alchemist class can unlock battle potions (only useable with alchemist) and pills (useable with all classes, effect does not work yet but you can create some of them already) and improve potion efficiency for all classes.
- Added a new zone where you can find materials for Pills. This is a rather high lv zone for people at level 300+.
- Added new drops for current enemies for new potions (useable with alchemist only).
- Added a cauldron as a new equip for the alchemist.
- Did some slight balance change for special bonuses for weapons to give more value to equip quality.
- You can now claim that newbie milestone for rebirthing even if you don't rebirth if your playtime is over 180 days. With this people who never rebirth should also be able to claim adventure and other milestones.
- It is now possible to set an active skill in adventure multiple times. This gives a bit more customizability. Please be aware that only the first slotted copy of the same skill gets bonus experience after an enemy is killed.
- Fixed some issues, upgrading the new statues with event currency and small things.