Player Suggestions - Our Responses
Hello Test Subjects,
Thanks to all of our players who've taken the time to join our Discord and post suggestions as to how we can improve the game. We find these extremely valuable, and love to hear what you have to say. We've listed all of the most popular suggestions below, and responded to all of them.
We’ll be updating the tips system for new players with the new HUD. Once the tutorial is released, we’ll be observing games with new players to see where these would be most helpful.
Once again, thanks to everyone who's made suggestions. If you're wanting to join the conversation be sure to join our Discord.
See you in game!
The Baseline Team
Thanks to all of our players who've taken the time to join our Discord and post suggestions as to how we can improve the game. We find these extremely valuable, and love to hear what you have to say. We've listed all of the most popular suggestions below, and responded to all of them.
Suggested by: EthanDS#8247We have done this already!
Remove daytime stamina.
Suggested by: chao#0001We have done this already!
remove stamina from daytime, keep it at night
Suggested by: Finteyツ#7063We have done this already!
When we respawn and when we go to the next stage, our stamina should be recovered
Suggested by: EthanDS#8247We realise that it can be frustrating when someone dies very far away from you. To some extent you can play around this as the antidote holder already, but we are still tweaking the maps which have excessively long corridors connecting areas. If this isn’t enough we can consider this again.
Increase player stamina if you are holding the antidote and someone has died
Suggested by: Strike#3797Right now it’s random which door is opened, so it’s sometimes a lot easier for innocents than others, based on random chance. This is something we’d like to address, at which point stamina may not be an issue here.
When the escape opens all the innocents get unlimited sprint just like infected have unlimited executes.
Suggested by: Collo#0001We think the change to make it night time only has addressed this. In general, we like how the game can be slower paced for newer players, and become faster paced for more experienced groups.
my personal opinion on stamina, i just dont like it, i loved deceit because it was fast paced and intense and action packed, stamina removes that and it feels like im playing a chess match :frowning: it just makes the game not fun
Suggested by: Collo#0001We are updating the Q menu and waypoints in an upcoming update, including new animations involving your wristband. We’d like to see how it feels with these first.
i just wanna be able to sprint while in mini map man :kitty:
Suggested by: Cam#0077We’ll investigate more unlocks along these lines for later in the year, after the new challenge & upgrades system is released.
Make a new "win a game with a developer" icon, and discontinue the current bunny emblem
Suggested by: XrayAce#2831We’ll look into this later in the year, along with our planned integration work with platforms like Twitch.
Please make monthly redeem codes
Suggested by: Collo#0001Understood. We will investigate an option to choose a random terror skin from all the players in your current game.
This isnt like a huge issue, but in ranked especially, if ur a known/older player, you cant use ur cool terror skins cause then people will know its u, for example i cant use like snowman, clown or demon cuz people will insta know its me if theres some sorta fix for this thatd be cool, maybe a random terror skin option could help! (this wasnt really an issue in old game mode cause game was solved first stage and it didnt matter as much, but now it kinda is)
Suggested by: Valegad211#7220We’re planning on adding a golden shotgun as part of our item upgrades system soon! Other than this, we think it’s best to prioritise the main items for skins, for the foreseeable future.
add skins on shotguns.
Suggested by: Merchandise#7896We’ll be announcing new Easter cosmetics soon! We’ll consider this suggestion, but we can’t confirm what we’ll be releasing just yet.
bunny onesie costume
Suggested by: trunch0#0972We’ll be announcing new Easter cosmetics soon! We’ll consider this suggestion, but we can’t confirm what we’ll be releasing just yet.
bunny hoodies for every character for Easter
Suggested by: Darkrop#5294We’ll consider this when we’re updating the perks shortly.
perk who give you 25% ammo when you down someone
Suggested by: Primal#8844We’ll consider this when we’re updating the perks shortly.
New Perk Idea
Haste - Gain an additional 4 seconds to your stamina sprint at any time.
This perk would likely be put next to detective, interrogation etc. at the bottom of the perk tree
Suggested by: trunch0#0972This will be supported in an upcoming UI rework update.
Having the option to change the scale of the UI would be nice :slight_smile:
Suggested by: MaksymHEX#4421We are reworking this next update.
please remove the "press q to view objectives" at the start of every game, or at least make an option to turn it off
Suggested by: Finteyツ#7063This change has been made!
We should be able to use the quick chat while breaking a fuse
Suggested by: MikeYoinks#8600We plan on doing this as part of a suite of audio settings improvements later this year.
Add a volume slider for each individual persons microphone in game. Everyone has different level mic volume in game and it will make the game much more enjoyable if I'm not earr***d by some and can't hear others.
Suggested by: Finteyツ#7063We’ll look at tweaking this.
The arctic minimap is too zommed in, I think that you should zoom it out a little bit
Suggested by: Finteyツ#7063
when you release the 3D tutorial, add an option that will show tips in game (for new players)
We’ll be updating the tips system for new players with the new HUD. Once the tutorial is released, we’ll be observing games with new players to see where these would be most helpful.
Suggested by: Finteyツ#7063We are replacing the table in an upcoming update with a map-specific loading area.
at the beginning of the game (in the table) it should show what map we are playing.
Suggested by: MEGAN**#4125We have done a first pass on this since you made this suggestion. We’ll continue to review.
make more experience for actions cuz we now get less items from 12 items per game to 6 items, we collect less exp from collecting energy from 25 times at first stage to 10 times at first stage
Suggested by: Darkrop#5294We’ve had this in the past, but we feel that it’s not signposted very well, and it can make things confusing when blood can go down instead of just up, without clear enough benefits to fun. We’d like to hear examples of when this change would help make games more fun.
if you down someone as infected you win some blood, if you get down as infected you lose some blood
Suggested by: 892hf9ihiuda#0350We’ve released a balancing patch to address this. We are also working on new abilities for all terrors for a future update.
rework the terror health/speeds, a difference of 5% between vamp and yeti is not enough to make vamp viable especially when it has so little health that you can spawn camp it with camera knife. Either increase the speed difference between the terrors or increase the health of vamp and ww
Suggested by: Cam#0077We want to avoid individual players being starved of ammo. We will consider adding more ammo spawns to support groups who play with a lot more shooting than average.
increase the ammo cap from 9/45 to 9/54
Suggested by: MarryBifmas#8973We are reviewing this.
Bans need to be handled better if things don't get better and the game comes to console you'll be inviting a lot of awful issues. Make this better. Mod discretion too.
Suggested by: EthanDS#8247We are reviewing this.
Better moderation
Suggested by: nai_za#1397We’ll investigate this alongside moderation improvements.
allow us to block players
Suggested by: Finteyツ#7063We do plan to add a report feedback feature in a future update.
the notification of a banned player that you reported should be like this: "Player x got banned for y days, reported z days ago.
Suggested by: Finteyツ#7063This can always be worked around technically, but we will review what more we can do about the worst instances of this behaviour.
If a player is perm banned, he can't play on another account.
Suggested by: SaltyLupo#3843We will investigate smoothing out this interaction.
make traps work as soon as they are on the ground and not when your animation is completely finished (it's required for you to stand up holding the pistol)
Suggested by: frankipranki#7347I believe this is already the case, but I’ll double check.
u should insta die if you got excuted and had the antidote , no point in waiting 20 seconds so you can die
Suggested by: ☹🅼🅰🆁🅲🅸🅽☹#0532This is a polish update that we’ll look into once we’ve finished the improvements we are currently working on to other animations.
ability to inspect gun/item
Suggested by: nai_za#1397We will investigate this for a future update. There are a number of improvements we think we can make to spectating.
add a spectator's chat separate from the players still in game so those who've been executed or voted on can spectate and talk about the game.
Suggested by: Syxnity#1217We have already done most of this. Some options are also available for custom games. If you have more specific suggestions, let us know!
Bring back the old stuff that deceit had and everything.
Suggested by: latino#3327After our HUD update we’ll consider whether there’s a simple and intuitive way to support this.
Option to switch items to different slots.
Suggested by: EthanDS#8247We understand these cons, but there are also benefits to the new system. We are continuing to review voting and will post a full update in response to this very soon.
I don't think anybody prefers the new voting system for casual, bring shoot to vote back.
Cons of the new system:
-too easy to be voted out or to cast a vote
-no excuse for not voting against a player
-noobs abuse the s*** out of it - half of casual games are ruined if you manage to be downed and have a vote called on you
-the votes required changes depending on the game size giving the infected the opportunity to vote too many players out per round (without innocent support)
Suggested by: Тостер321#0198We have released a change to how players are highlighted in today’s update, which does address this.
bring back the old esp system, so that when a person is knocked down, it is highlighted on the entire map and people can vote, as it was before. #BackOldDeceit
Suggested by: 'XD#8183We’ll update you on this when we announce our Easter event!
'' For Easter Event, lets collect egg or something to get point like other events ''
Suggested by: Erik#6206We intend to improve our badges in general, after our new menu and challenges updates.
Allow players to select previous prestige badges they've unlocked. I personally think some of the older badges look better than the later prestiges and would rather use them.
Suggested by: HaileyIsCute#8993We will do this in future, after the animations we are currently working on.
add more than one character wake up animation
Suggested by: Th3b3stmast3r#3958Well, we don’t want things to be too silly, but we are adding more dynamic elements to the Asylum and other maps very soon!
make the swinging light in 3rd floor asylum get crazy knockback when you shoot it again
Suggested by: Solo#6666We’ve made some technical improvements to this in today’s update. We’ll continue to review and improve on this.
When a guy is not loading , cancel the game , i'm still loading since 20 minute :((
Once again, thanks to everyone who's made suggestions. If you're wanting to join the conversation be sure to join our Discord.
See you in game!
The Baseline Team