Interviews in Waypoint and Killscreen + New Update
Hey everyone,
I just updated Off-Peak based on recent user feedback and requested features. Inverted Y-axis support, Linux support and more... full details can be found at this thread.
Last week, Vice's Waypoint and Killscreen both interviewed me. The interviews are quite in-depth, covering different facets of how I came to make games. If you're curious to know more about me and where I'm coming from with Off-Peak and how I'm approaching my next game, The Norwood Suite, these two articles paint a clear picture, from different angles.
Waypoint:
Killscreen:

If you have any questions / concerns, reach out to me at cosmod -at- cosmod -dot- net or follow me on twitter at @cosmoddd
I just updated Off-Peak based on recent user feedback and requested features. Inverted Y-axis support, Linux support and more... full details can be found at this thread.
Last week, Vice's Waypoint and Killscreen both interviewed me. The interviews are quite in-depth, covering different facets of how I came to make games. If you're curious to know more about me and where I'm coming from with Off-Peak and how I'm approaching my next game, The Norwood Suite, these two articles paint a clear picture, from different angles.
Waypoint:

Killscreen:

If you have any questions / concerns, reach out to me at cosmod -at- cosmod -dot- net or follow me on twitter at @cosmoddd