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Preview some Norwood Suite tracks on Bandcamp

Hi everyone,

You can now preview tracks from The Norwood Suite on Bandcamp.

https://cosmoddd.bandcamp.com

I'm feeling the approaching immediacy of the release date -- tide yourself over with some new tunes in the meantime.

cheers,

-Cosmo D

Preview some Norwood Suite tracks on Bandcamp

Hi everyone,

You can now preview tracks from The Norwood Suite on Bandcamp.

https://cosmoddd.bandcamp.com

I'm feeling the approaching immediacy of the release date -- tide yourself over with some new tunes in the meantime.

cheers,

-Cosmo D

The Norwood Suite Steam Page is Live

UPDATE: The game goes live at 9AM Eastern Time.

Hi Off-Peak fans,

I just wanted you all to know that The Norwood Suite's Steam page has gone live today. The release date is real and the store presence is, too.

Check it out:

http://store.steampowered.com/app/696480/The_Norwood_Suite

We're coming to what is seemingly the end of a long journey inwards... and now I get to share that journey with you. The Norwood Suite is the direct sequel to Off-Peak. It's my attempt to answer the question of what Off-Peak would be like if it were longer, richer, and had more going on in every respect.

October 2nd...

The Norwood Suite Release Date + Official Trailer

Off-Peak fans,

I'm pleased to announce the official release date for The Norwood Suite -- October 2nd, 2017.

It's been an intense two years, but I'm excited to finally deliver this work. I'm getting the soundtrack mastered now and it's exactly as I'd envisioned - full, rich, focused.

Full trailer below:

https://youtu.be/yG3YIq2MIcM

A new steam page will go up sometime next month. In the meantime, stay tuned for more info!

cheers

-cosmo d

The Norwood Suite Summer Update: Momentum (more images + new teaser track)

Hi all,

Seems like the right time for an update on the Norwood Suite's current status, in a bit of detail.



Music is fully implemented and getting mastered, but still needs mixing with sound design in-game. All sound effects are done, save for a few stray effects.



Gameplay is complete but still needs polish to address edge-cases.

Players can save progress in this game, unlike in Off-Peak. This was a doozy to implement but ultimately has helped the game logic stay tight. That said, all potential edge cases are still being tested.

Most importantly, the story and arc of the game are finalized, including the ending, which went through several iterations. I’m pleased with it now.

In my playtest last weekend, my colleague Owen talked to me about the whole experience for another two hours after playing the game, interpreting its themes and subtexts with enthusiasm as the night wore on. I take this to be a good sign that the game is doing what I intended: giving the player a rich world to dive into, while leaving room for players to observe and interpret in their own way.



As a writer, my first instinct is to not give too much away, avoid the obvious, but the risk there is that you can easily fall into being too subtle, which the first iterations of Off-Peak and Norwood definitely were. There’s a balance that can only come through honest feedback and willful iteration. Hence, my current status on the game.

More news to come as The Norwood Suite moves closer to the finish line. In the meantime, enjoy this tune:

Excerpt - Pool Gaze