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Sign Up for the January Nova Cup!



The upcoming January Nova Cup takes place January 17 - 18.

$875 in prizes and sign-up is free - first come first served!
There are up to five skill divisions, so no matter what your rating is, you have a chance to win.
Participation prize: Every participant who plays all of their matches will receive a FREE random card. If you haven't played a tournament yet, this is a great time to join.

Requirements

- Everyone that is level 3 or higher can join for free! First come, first served. So even if you recently joined the game, feel free to participate!

Twitch Drops




When you watch Nova Cups on the official channel, aside from enjoying shoutcasted top-tier Legion gameplay, you'll also receive in-game rewards based on how long you watch!

Watch the official Legion TD 2 Twitch stream during a Nova Cup to earn the following rewards:
- Watch for 60 minutes: 2,000 essence
- Watch for an additional 60 minutes: 4,000 additional essence
- Watch for an additional 90 minutes: Random card
- Gift 5 Subs: Random Secret Card

In other words, if you watch the Nova Cup both days, you'll earn 6,000 total essence and a random card!

IMPORTANT: You'll need to link your Twitch account to your Legion TD 2 account in order to earn the rewards.
Link Your Twitch Account

Team Sign-up Instructions
  • Sign-ups are open from NOW until January 17 5pm CET.
  • To sign up, find a teammate and form a party. After you're both in the party, have one player type "/signup [team name]" (e.g. /signup Snail Kings) in chat. You should see a confirmation message that your sign-up went through.
  • View the team list to see your sign-up, and division once they are assigned after the check-ins are concluded.
  • Both players must join the Legion TD 2 Official Tournament Discord. Make sure to set your server nickname to match your in-game name.
Solo Sign-ups
  • You may sign-up as a solo with a suggested team name using the "/signup [team name]" command. Solo teams will be added to the Public Teams list, then be formed into teams on the day of the tournament. Solo teams will be randomly assigned a team name from either of its members.
  • If you sign up as a solo, but then you find a teammate, you can re-sign up as a team any time before check-ins start. Just use the /signup command again with the new teammate. The tournament organizer will void your old solo signup after they process your new team signup.
  • After check-ins are over, all checked-in solo players will be randomly formed into teams by the tournament organizer. You cannot request a specific teammate at this point; if you want to play with a specific person, you should have signed up as a team instead.
It is still strongly recommended to sign-up as a team to guarantee your spot in the tournament and to give you time to practice with your teammate beforehand.

Sign-up and Check-in Video Guide

[previewyoutube][/previewyoutube]

Schedule


Saturday, January 17
  • Check-in window: 17:45 - 18:15 CET (European Time)
  • Games: 19:00 - 22:30 CET (European Time)
    • Round of 16 (Best of 3)
    • Quarter-finals (Best of 3)


Sunday, January 18
  • Check-in window: 18:00 - 18:30 CET (European Time)
  • Games: 19:00 - 22:30 CET (European Time)
    • Semi-finals (Best of 3)
    • Final (Best of 5)
Check-in
  • Teams must check in via the Legion TD 2 Official Tournament Discord. Waitlisted teams should also check in.
  • Any team that fails to check in will be disqualified. The next team on the waitlist that checked in will earn a spot.


Game Format


The custom game room creator should enable Tournament Mode in the room. This will ensure the following settings:
  • 2v2
  • Mastermind only
  • Hybrid disabled
Division 1 & 2 Only
- Conquest rules apply. (Once you win with a Mastermind playstyle, you and your ally can't use that playstyle again for that series)

Final Remarks


For a full list of rules, prizes, and other details, visit the following link:
Nova Cup Rules & FAQ

For questions & support, please join the Legion TD 2 Official Tournament Discord.

See you on January 17! The Nova Cup will be casted and streamed at twitch.tv/ltd2. Check the Tournament Discord on the event day for links to the other casts.

Sincerely,
Your Legion TD 2 Tournament Staff

Missed last Nova Cup? Check the brackets, team lists, & VODs for all divisions on the Legion TD 2 eSports portal!

v26.1 Hotfixes

[h2]Hotfix 5 (v26.1e)[/h2][p]Balance:[/p][p]Champion [/p][p]Attack speed and damage reduction: 14.5 → 13%[/p][p]High win rate.[/p][p][/p][p]Heroic Scrappy [/p][p]Wind Up: Bonus attack speed: 25% → 20%[/p][p]High win rate.[/p][p][/p][p]Ghost Knight [/p][p]Health decreased by 1.2%[/p][p]High win rate.[/p][p][/p][p]Four Eyes [/p][p]Attack speed increased by 1.2%[/p][p]Low win rate.[/p][p][/p][p]Fixes:[/p][p]Fixes some issues with the friends list on the Epic Games client[/p][p][/p][h2]Hotfix 4 (v26.1d)[/h2][p]Balance:[/p][p]Champion [/p][p]Attack speed and damage reduction: 15 → 14.5%[/p][p]High win rate.[/p][p][/p][p]Evolution [/p]
  • [p]Evolve cost: 12% → 10%[/p]
  • [p]Attack speed and damage reduction: 12% → 10% [/p]
  • [p]Decreased starting gold by 1[/p]
[p]Evolution is too strong and crowding out other mastermind options.[/p][p]
Sheep [/p]
  • [p]Health decreased by 20%[/p]
  • [p]Now has 20% damage reduction ;)[/p]
[p]Same effective health, but now stronger with health buffs.[/p][p]
Wave 18: Wale Chiefs [/p][p]Health increased by 1.3%[/p][p]
Mini & Wumbo[/p]
  • [p]Replaced Protector with Hypercarry[/p]
  • [p]Hypercarry in Mini & Wumbo nerfed from 4.2% → 3.5%[/p]
[p]Hypercarry was fun, so we’re bringing it back in a balanced form![/p][p][/p][p]Improvements:[/p]
  • [p]You can now double click a mastermind to pick it in the new selection screen.[/p]
[p]
[/p][h2]Hotfix 3 (v26.1c)[/h2][p]Balance:[/p][p]Evolution [/p]
  • [p]Evolve cost: 10% → 12% [/p]
  • [p]Starting resources: 2 income, 2 gold → 3 income, 3 gold[/p]
[p]It was too strong to absent-mindedly Evolve most of your fighters. This change makes it more of a strategic choice.[/p][p][/p][p]Scrappy / Heroic Scrappy [/p]
  • [p]Health decreased by 17%[/p]
  • [p]DPS increased by 9%[/p]
[p]Shifting power from health to damage.[/p][p][/p][p]Fixes:[/p]
  • [p]Evolve now loads properly into sandbox, when copying a build from matchhistory[/p]
  • [p]Enabled pack rat sui nerf for 1v1[/p]
  • [p]Heroic Scrappy doesn't AoE your own units anymore... oops[/p]
  • [p]Hid the 10% extra mythium rate in 1v1 from the UI (just visual)[/p]
  • [p]Fixed mastermind selection ping[/p]
  • [p]Fixed some UI issues with rendering names[/p]
[p][/p][h2]Hotfix 2 (v26.1b)[/h2][p]Balance:[/p][p]1v1[/p][p]Mythium rate in 1v1 increased by 10%[/p][p]In 1v1, waves are faster, which made workers weaker than expected, rewarded playing too safe, and caused value-generating units to be too strong. This change encourages workers.[/p][p]Sheep [/p][p]Damage: 8 → 10[/p][p]Wave 18: Wale Chiefs [/p][p]Health increased by 2.1%[/p][p]Wave 19: Dire Toads [/p][p]Health increased by 1.2%[/p][p]Balance Watchlist:[/p][p]Evolution[/p][p]Evolution looks strong, but we’re still evaluating if it needs to be nerfed, and if so, the correct way to nerf it.[/p][p][/p][p]Fixes:[/p]
  • [p]Fixed Nekomata evolve interaction with Alphamale / Lioness[/p]
  • [p]Removed Evolve icons from Tab builds overview because it's too noisy visually[/p]
  • [p]Fixed Legion spell undo accidently removing some other spells too that shouldn't be removed[/p]
  • [p]You can't sacrifice your sheep anymore (who would ever do that anyway??!!)[/p]
  • [p]You can now sell your sheep in sandbox[/p]
  • [p]Evolve now applies the evolve ability to already placed fighters after you pick it (useful for sandbox, and also fixes mini&wumbo)[/p]
  • [p]Disabled Shepherd for Mini&Wumbo for now because its tricky to make it work[/p]
[p]
[/p][p][/p][h2]Hotfix 1 (v26.1a)[/h2][p][/p][p]Fixes:[/p][p]- Changed Dwarf Banker back to natural armor (Accidental change)[/p][p]- Evolved units now properly load into sandbox[/p][p]- Evolved units show up in the tab builds[/p][p]- Scrappy's wind up ability now loads into sandbox[/p][p]- Monthly patch notes codes are now case-insensitive[/p][p]- Fixed reconnect bug in 1v1 / custom games[/p]

Season 2025 Ladder Champions

[p] Now that the 2025 Season has officially ended, we wanted to congratulate the very best players of Legion TD 2. Below is the Top 100 Ladder Points leaderboard:[/p][p] These are the players who performed consistently well throughout the 2025 Season, dominating their competition and fighting to not only reach the top, but stay at the top all year long.[/p][p]An extra special shout out to the Top 10 finishers![/p][p]1. Aatrocity[/p][p]2. FC Lucy[/p][p]3. Adames[/p][p]4. TheFakeOne[/p][p]5. Fzlbr[/p][p]6. fine[/p][p]7. BurgerDraqgon[/p][p]8. Pzig42[/p][p]9. XGod37[/p][p]10. DarkQuacker[/p][p][/p]
Ladder Points
[p]
Ladder Points (LP) are earned for the first 10 ranked games per week. LP gain per game ranges from 10 to 100; more points are earned the higher rated you are.

Rewards: Every January, at the end of the ranked season, special badges are given to the top 1/10/25/50/100 LP earners based on their final LP rank. Then, everyone's LP is reset back to 0 for the next season.

[/p]
  • [p]GOAT: Top 1 LP
    [/p]
  • [p]Raidboss: Top 2-10 LP
    [/p]
  • [p]Champion: Top 11-25 LP
    [/p]
  • [p]Pro: Top 26-50 LP
    [/p]
  • [p]Elite: Top 51-100 LP[/p]
[p]
[/p]
Season Dates
[p] As a reminder, here are the dates for the upcoming 2026 Season: [/p]
  • [p] January 5-9: Ranked rewards are given out. Player ratings are soft-reset. [/p]
  • [p] January 9: New season begins at 3am PST / 12pm CET. Ranked re-enabled. [/p]

Season 2026

[p][/p][h3]New Season Dates[/h3]
  • [p]January 5 (Monday): Current season ends at 3am PST / 12pm CET. Ranked disabled. Season 2026 (v26.1) goes live! Rewards are given out over the next few days & ratings are soft-reset.[/p]
  • [p]January 5-9 (Monday-Friday): 1v1 featured event is live[/p]
  • [p]January 9 (Friday): New season begins at 3am PST / 12pm CET. Ranked re-enabled.[/p][p][/p]
[p][/p][p]1v1 Featured Event[/p][p]Teammates holding you back? It's your time to shine in our 1v1 event lasting from January 5-9![/p]
  • [p]Skill-based matchmaking: Play with and against players near your skill level.[/p]
  • [p]Visible ratings: Used for matchmaking and bragging rights.[/p]
  • [p]Event Points (EP) leaderboard: Gain EP by playing games. Harder opponents earn you more EP. You cannot lose EP, so play as much as you can to climb![/p]
  • [p]Rewards:[/p]
    • [p]Top 10 finish: 25,000 Essence[/p]
    • [p]Top 100 finish: 15,000 Essence[/p]
    • [p]Top 1,000 finish: 10,000 Essence[/p]
    • [p]Reach 400 EP: 5,000 Essence[/p][p][/p]
Major Updates
[p][/p][h3]New Fighter: Scrappy[/h3][p][/p][p][/p][p]Scrappy[/p]
  • [p]Gold Cost: 90[/p]
  • [p]Health: 700 (Swift)[/p]
  • [p]DPS: 54 (Impact)[/p]
  • [p]Range: 650[/p]
[p][/p][p]Heroic Scrappy[/p]
  • [p]Upgrade Cost: 190[/p]
  • [p]Health: 2170 (Swift)[/p]
  • [p]DPS: 163 (Impact)[/p]
  • [p]Range: 650[/p]
[p][/p][p]Wind Up[/p][p](Active Ability) Pay 50 gold to gain 25% attack speed and 15% splash damage for this wave only.[/p][p]Scrappy is a long-ranged DPS fighter. Use Wind Up to predict and defend against your opponent's send.[/p][p][/p][h3]New Mastermind: Shepherd[/h3][p][/p][p]Shepherd[/p]
  • [p]Start the game with a Sheep. You can freely reposition it each wave.[/p]
  • [p]Your Sheep is loved and cannot be sold.[/p][p][/p]
[p][/p][p]Sheep[/p]
  • [p]Health: 200[/p]
  • [p]DPS: 8[/p]
  • [p]Range: Melee[/p]
  • [p]Typing: Impact / Natural[/p]
[p]Shepherd's strength lies in wave pathing manipulation. Use Sheep to pull each wave to your advantage.[/p][p][/p][h3]New Mastermind: Evolution[/h3][p][/p][p]Evolution[/p]
  • [p]+2 income, +2 gold[/p]
  • [p]Units have a final Evolved form with +12% damage reduction and +12% multiplicative attack speed[/p]
  • [p]Evolving costs 10% of the value of the unit[/p]
  • [p]Units with remaining upgrades cannot be Evolved[/p]
    • [p]Nekomata can be evolved after reaching max stacks[/p]
    • [p]Eggsack cannot be Evolved, but Hydra can[/p]
    • [p]Sakura cannot be Evolved[/p]
[p]Evolution rewards upgrading your units and comboing Evolutions with supportive units and legion spells. It also allows you to spend gold more efficiently.[/p][p][/p][p]With so many masterminds, we've revamped the mastermind select screen to make it easier to navigate:[/p][p][/p][p][/p][h3]New Season Skin: Sun God Nucleus[/h3][p][/p][p]Immediately unlock the Sun God Nucleus skin for free if you achieve any 2 season goals. Otherwise, you can unlock it via the shop when it's offered next year.[/p][p][/p]
Game Balance
[p]Read more about our design philosophy on game balance, and use Drachbot to see mastermind, unit, and spell win rates and pick rates![/p][p][/p][h3]Masterminds[/h3][p][/p][p][/p][p]Mastermind [/p][p]Number of options in your initial roll: 10 --> 11[/p][p]Number of options in your reroll: 4 --> 5[/p][p]This increases average roll quality, improves roll distribution uniformity, and makes reroll more clutch.[/p][p]Affected masterminds: Aristocrat, Cartel, Cash Out, Castle, Champion, Fiesta, Greed, Kingsguard, Lock-In, Miner, Saboteur, Scrapper, Stash [/p][p][/p][p][/p][p]Champion [/p]
  • [p]Damage reduction and attack speed: 10.25% --> 15%[/p]
  • [p]Income after wave 10: -10[/p]
[p]With the introduction of Evolution, Champion would have been overshadowed, so we're putting more power budget into the Champion ability.[/p][p][/p][p][/p][p]Miner [/p][p]Starting gold penalty: -16 --> -15[/p][p]Low pick rate and slightly low win rate.[/p][p][/p][p][/p][p]Stash [/p]
  • [p]Income: 0 --> 2[/p]
  • [p]Stash starting gold: 19 --> 11[/p]
  • [p]Stash gain per wave decreased by an average of 31%[/p]
[p]Stash allows players to gain a huge and unexpected influx of gold, which makes it too coin-flippy. This change shifts some of Stash's power budget to starting income.[/p][p][/p][h3]Fighters[/h3][p][/p][p][/p][p]Proton / Atom / Nucleus [/p][p]Attack speed increased by 1.2%[/p][p]Low win rate.[/p][p][/p][p][/p][p]Pack Rat [/p][p]If you full eco and don't try to clear the wave, mythium gained from Treasure Hunt is now also reduced, same as workers.[/p][p]This change affects a tiny fraction of players who were taking advantage of an unintended strategy.[/p][p][/p][p][/p][p]Gateguard / Harbinger [/p][p]Summon health increased by 3.3%[/p][p]Slightly low pick rate and win rate.[/p][p][/p][p][/p][p]Royal Guard [/p][p]Health decreased by 1.7%[/p][p]Slightly high pick rate and win rate.[/p][p][/p][p][/p][p]Kingpin [/p][p]Base health and damage increased by 1.6%[/p][p]Slightly low pick rate and low win rate.[/p][p][/p][p][/p][p]Rogue Wave [/p][p]Damage decreased by 4.5%[/p][p]Too high damage for how much utility it provides.[/p][p][/p][p][/p][p]Pipsqueak [/p][p]Attack speed decreased by 2.9%[/p][p]High pick rate and win rate.[/p][p][/p][p][/p][p]Crab Warlock [/p][p]Decreased mana synergy by 17%[/p][p]Too strong with Starcaller and Magician. Encouraging players to upgrade to Crabomancer.[/p][p][/p][p][/p][p]Lost Chieftain [/p][p]Gaia Shield: Bonus health: 1550 --> 1600[/p][p]Low pick rate and slightly low win rate.[/p][p]
[/p][p]Gatling Gun / Vulcan Cannon [/p][p]Health increased by 3.3%[/p][p]Low pick rate and slightly low win rate.[/p][p][/p][p] [/p][p]Holy Avenger / Sovereign [/p][p]Attack speed decreased by 1.5%[/p][p]Slightly high pick rate and high win rate.[/p][p][/p][p] [/p][p]Hydra [/p][p]Damage increased by 2.4%[/p][p]Low pick rate and slightly low win rate.[/p][p][/p][h3]Mercenaries[/h3][p][/p][p][/p][p]Hermit [/p][p]Damage decreased by 5.7%[/p][p]Slightly high usage rate and win rate.[/p][p][/p][h3]Waves[/h3][p][/p][p][/p][p]Wave 13: Drill Golems [/p][p]Damage increased by 1%[/p][p][/p][p][/p][p]Wave 14: Killer Slugs [/p][p]Attack speed decreased by 1.2%[/p][p]Shifting power from wave 14 --> 13.[/p][p][/p][p][/p][p]Wave 15: Quadrapuses [/p][p]Attack speed increased by 1.5%[/p][p][/p][p][/p][p]Wave 16: Cardinals [/p][p]Health decreased by 1%[/p][p]Shifting power from wave 16 --> 15.[/p][p][/p][p][/p][p]Waves 18-21 [/p]
  • [p]Health decreased by 12%[/p]
  • [p]Feast: 0.1% health healed --> 0.5% bonus max health[/p]
[p][/p][p]Wave 20: Maccabeus [/p]
  • [p]Health decreased by 15%[/p]
  • [p]Feast: 0.1% health healed --> 0.5% bonus max health[/p]
[p]Cheap unit spam and summoners like Crab Warlock are too strong in the late game.[/p][p][/p][p][/p][h3]Balance Watchlist[/h3][p]The dev team is constantly monitoring game balance, between looking at data and listening to community feedback. If anything is being more closely monitored than usual, it will be listed in this Balance Watchlist section. For this patch, the following are on the watchlist:[/p]
  • [p]Strong: Hypercarry, Robo Squad, Kraken[/p]
  • [p]Weak: Overwork[/p]
[p][/p][p][/p][p]Classic[/p]
  • [p]Mini & Wumbo: Starting spells: Hypercarry replaced by Protector (Hypercarry was too dominant) [/p]
  • [p]Giga Mercs: Shaman's Blood Rush targeting now takes Giga Mercs stacks into account[/p]
[p][/p][p][/p][h3]Improvements[/h3]
  • [p]Campaign: Nerfed PennyTV's bonus income from 30 --> 25[/p]
  • [p]Battle Scars and Hypercarry stacks are now loaded when you load a build into sandbox (only for games that ended after this patch is live)[/p]
  • [p]Included all v12 hotfixes in the Codex patch histories[/p]
  • [p]Added mastermind name in the mini scoreboard tooltip (hover bottom left player names)[/p]
  • [p]You can now right click legion spells in the legion spell tooltip to ping your intent to pick one of them before wave 11[/p]
  • [p]Increased frequency of PvE[/p]
  • [p]Added video option to change the target display of the game[/p]
  • [p]Added optional setting to always start the game with Auto Income enabled[/p]
  • [p]Improved Bots to listen better to pinged mercs from players[/p]
  • [p]Fixed some issues with the big wig pass shop UI with ultrawide screens[/p]
  • [p]Fixed abilities like Harden disappearing in the scoreboard when a unit dies[/p]
  • [p]Fixed wrong premium currency amounts in the UI after redeeming a coupon code (visual bug)[/p]
  • [p]Fixed lumerian card item value[/p]
  • [p]Fixed hydra always using it’s 0 stack value for sell tooltips (visual bug)[/p]
  • [p]Fixed walking animation flickering when a unit approaches an enemy[/p]
  • [p]Fixed inconsistencies with the Ready / Double down buttons[/p]
  • [p]Fixed Double Down stacks being subtracted in the UI after a canceled game (visual bug)[/p]
[p][/p][p][/p][h3]Game Translations[/h3][p]If you'd like to contribute to improving the game's translations further, visit the following link: Help Translate Legion TD 2 [/p][p]HUGE thank you to everyone who has helped up to this point! [/p][p][/p][p][/p][h3]Reward for Boosting Discord[/h3][p]Anyone who Boosts the Legion TD 2 Discord will receive 500 Premium Essence each month the Boost is active. Here's how it works: [/p]
  • [p]When you Boost the Legion TD 2 Discord, you'll get a DM from Safety Mole with a code [/p]
  • [p]The code can be redeemed by clicking the book icon at the bottom of the main menu and selecting Redeem Coupon Code[/p]
  • [p]Players who keep their Boost active will receive a new code every month [/p]
  • [p]Codes expire when the Booster receives a new code or if the old one wasn't used[/p]
[p]Thank you to everyone for contributing to the community! [/p][p][/p][p][/p][h3]Monthly In-Game Reward Code[/h3]
  • [p]This month’s ultra-secret code is whatareyoulookingat to unlock some free Essence in-game! [/p]
  • [p]Each month, a new code will be revealed right here in the patch notes. Codes are only valid the month they are announced and the following month.[/p]
[p]Here’s how to enter a code in-game:[/p][p][/p][p][/p][p][/p]
Closing Remarks
[p]As always, with any major patch, we'll keep a close eye on things and rapidly hotfix as long as needed. Thank you again for playing Legion TD 2! We hope you continue to enjoy the game. [/p][p]If you've enjoyed the game, but haven't left a review yet, please consider posting a short (hopefully positive ) review for the game! If the game reaches 90% positive, Steam will give it more visibility = more players = more freelo better matchmaking! If you enjoy these updates, please give it a Thumbs Up, too! If you have constructive criticism, let's chat about it. Discord and /r/LegionTD2 on reddit are our main channels of communication, and aside from the development team, there are community helpers who can ensure your feedback is heard, as well as answer pretty much anything you've ever wanted to know about the game.[/p][p][/p][p]Sincerely,[/p][p]The Legion TD 2 Team[/p]

v12.11 Hotfixes

[h2]Hotfix 1 (v12.11.1)[/h2][p][/p][p]Balance:[/p][p]Rogue Wave [/p][p]Delusion: Slow: 90% (70% for bosses) --> 75% (50% for bosses)[/p][p][/p][p]Sorcerer [/p][p]Mana regen: 1.6 --> 1.7[/p][p][/p][p]Fixes:[/p][p]- Fixed game getting stuck in loading screen when trying to spectate[/p][p]- Reverted scaling changes made for 1440p because they caused blur issues[/p]