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Legion TD 2 News

New Units: Dwarf Banker & Big Wig

[previewyoutube][/previewyoutube]
Expected patch release: August 7-8 (Pacific Time)

A big welcome to all the new players who have joined the Legion community since Play-For-Free week! Legion TD 2 hit its all-time peak players on July 23 , and tens of thousands of people watched Twitch streams throughout that weekend. The Nova Cup Grand Finals peaked at 1,400+ concurrent viewers!

[h3]News & Updates[/h3]


Major Updates


[h2]New Unit: Dwarf Banker[/h2]

Every wave it stays alive, it earns increasing amounts of bonus gold. But if it dies, the bonus drops significantly.

Dwarf Banker Stats:
  • Tier 3 (Cost: 95g)
  • Role: DPS
  • Ranged / Impact / Natural
  • Compound Interest: If it survives the wave, it gains 1-6 mana based on wave number and earns 1 gold per mana. If it dies, it loses half mana. Mana transfers when upgraded.


[h2]New Unit: Big Wig[/h2]

With bold new investment strategy, it has greater potential for profits…and losses.

Big Wig Stats
  • Tier 3 Upgrade (Cost: 185g)
  • Role: DPS
  • Ranged / Impact / Natural
  • Aggressive Portfolio: If it survives the wave, it gains 1-6 mana based on wave number and earns 3 gold per mana. If it dies, it loses ALL mana.
  • Short Selling: Does not gain stacks or gold from Aggressive Portfolio this wave, but also does not lose stacks if it dies.


[h2]Emotes 3.0[/h2]

Emotes are now easier-to-use and more visible!
  • Emotes are now usable via Ping Wheel. The hotkey Shift+E still works, too.
  • The ground image now has the “chat bubble” style, and also scales up if you’re zoomed out, which helps ensure your opponents don't miss when you spam .
  • Added 2 new animation styles: “slide-in-out” and “no-animation”
  • Added 6 new emotes: 4Fun, Dino, NiceLuck, Ostrich, Waldo, and WPGG. Thank you to Pennywise for contributing 4Fun, NiceLuck, and WPGG.
  • As a reminder, emotes can be enabled/disabled in Options (Screenshot). Enable only your favorite emotes and leave the rest disabled keep the window lean & easy to use.


[h2]Major Localization Update[/h2]

Feedback has been heard loud and clear that translations could use some improvement.

Legion TD 2 is developed by a team of 3, and help is needed to continue to improve the game's translations in various languages. We've organized new Discord channels to help translators collaborate. Follow the instructions below to get involved.

Help Translate Legion TD 2

HUGE thank you to everyone who has helped up to this point!

[h2]New Unlockables[/h2]

[h3]New Skin: Light Cycle Needler[/h3]
Brand new look! Same great taste stats.

[h3]New Skin: Charred Lizard[/h3]
Char char!

Game Balance


[h3]Legion Spells[/h3]

Battle Scars
- Health: 400 → 360
- Attack speed: 3.5% → 4%

Slightly high pick rate and win rate. Shifting power from health to attack speed, and an overall nerf.

Divine Blessing
- Attack speed: 17% → 16%

High pick rate. Divine Blessing is significantly less used in low and mid Elo, so we’re being careful not to overnerf it.

Pawn Shop
- Gold: 75 → 70

Very high pick rate.

[h3]Fighters[/h3]

Chained Fist / Oathbreaker
- Attack speed: 0.925 → 0.935

Giving a nudge to help Oathbreaker as an opening.

Dark Mage
- Mana regeneration decreased by 4%

High pick rate and win rate.

Sky Queen
- Damage: 57 → 58

Low win rate.

Angler
- Max mana: 75 → 60
- Junior Fisherman: Mana gained per dying enemy: 2 → 1.2

Bounty Hunter
- Max mana: 150 → 120
- Commercial Fisherman: Mana gained per dying enemy: 1 → 0.6

Kingpin
- Damage: 223 → 228
- Max mana: 150 → 120
- Elite Fisherman
— Health per mana: 15 → 25
— Damage per mana: 1 → 1.5

Rework! Now harder to reach max stacks but even stronger if you do. Stronger with Sacred Steed, Pegasus, Starcaller, and Magician, which were previously a noob trap.

Slime Larva / Slime Siren
- Slime Larva and Mini Slime now spawn after 2 seconds (consistent with Guardian Angel and Eternal Wanderer)

Wileshroom
- Starting health: Unchanged
- Max health: 1740 → 1450
- Cellular Regrowth: Regeneration: 0.5% → 0.6%

Canopie
- Starting health: Unchanged
- Max health: 4800 → 4000
- Cellular Regrowth: Regeneration: 0.5% → 0.6%

High pick rate. More-or-less unchanged on their own, moderately weaker with % heal effects, and slightly stronger with health gain effects. Overall nerf.

Tree of Knowledge
- Forbidden Fruit
— Radius: 400 → 300
— Explosion no longer activates when dying for the first time while Guardian Angel is active

Very high pick rate. This makes the Guardian Angel interaction consistent with other units. It also creates a harder counter: tank mercenaries on ranged waves.

Eggsack
- Health: 2400 → 2500

Low win rate and very low pick rate. Eggsack is a threat in the mid and late game, but it continues to be a weak opening, so we’re buffing Eggsack instead of Hydra.

Hydra
- Hydralings now spawn after 2 seconds (consistent with Guardian Angel and Eternal Wanderer)

Millennium
- DPS: 164 → 170
— Damage: 253 → 272
— Attack speed: 0.65 → 0.625

Doomsday Machine
- DPS: 401 → 415
— Damage: 617 → 664
— Attack speed: 0.65 → 0.625

Millennium and Doomsday Machine have lost some identity as slow, heavy hitters. We’re increasing their DPS at the cost of slower attack speed.

[h3]Mercenaries[/h3]

Mimic
- Plunder: 3 gold → 2-7 gold from waves 1-21 (higher wave = more gold)

Mimic has been niche for a long time and primarily viable on wave 7. This change makes it stronger on waves 8-21. (On Wave 8, it plunders 4 gold per kill, and it gets higher after that)

Ogre
- Attack speed: 1.36 → 1.34

High usage rate. Ogre still crowds out other options, notably from waves 7-14.

Needler
- Rapid Fire: Attack speed increase: 40% → 35%

High win rate.

[h3]Waves[/h3]

Wave 7: Sludges
- DPS: Unchanged
— Damage: 20 → 19
— Attack seed: 1.38 → 1.45

Pack Leader is rarely better than Mimic or Brutes on wave 7. This change makes Pack Leader a more viable send.

Wave 14: Killer Slugs
- Health: 2050 → 2070

Wave 15: Quadrapuses
- Health: 2250 → 2230
- Giant Quadrapus: 9000 → 8920

Shifting some power from wave 15 to 14

[h3]Balance Watchlist[/h3]
The dev team is constantly monitoring game balance, between looking at data and listening to community feedback. If specific units/spells are being more closely monitored than usual, they will be listed in this Balance Watchlist section. For this patch, the following are on the watchlist:
  • Howler & Sunfang
  • Gatling Gun & Vulcan Cannon


Improvements & Fixes


[h3]Improvements[/h3]
  • Options: You can now toggle on/off special buttons in the Ping Wheel to customize it to your liking (Screenshot)
  • Look & Feel: Dissolve Effects: Now neutral colored (gray) for deaths. It was distracting a little too much from the battle.
  • Look & Feel: Mana Bars: Now yellow colored if the unit is unaffected by mana regen/restoration, such as Infiltrator/Orchid stacks or Dwarf Banker/Big Wig stacks.
  • Look & Feel: Legion Lord and Legion King now increase in size with each stack of Indomitable.
  • HUD: Estimated Gold now takes into account Castle & Cartel


[h3]Fixes[/h3]
  • Match Updates: Fixed some rare cases where ratings & other statistics didn’t update after a match when a service provider was experiencing an unusual slowdown
  • Gameplay: Weekly Challenge: Anglers and Bounty Hunters now always start with maxed mana, to prevent unintended strategies with Sacred Steed & Pegasus where you’d max their mana to funnel their mana elsewhere.
  • Gameplay: Achievements: No Time To Waste: Now achievable when winning any game on wave 7 or earlier (after Tenacity changes, winning a game on wave 5 or earlier has become too difficult to achieve)
  • HUD: Fixed a bug where buff stacks did not refresh on the HUD in some circumstances (such as Holy Avenger/Sovereign max stack attack count)
  • Tutorial: Fixed a rare bug where a player with an older account would be unable to reach level 2 if the game thought they already completed the tutorial
  • Tutorial: Fixed a rare bug in the Incoming mission where the bot would build an opener that cleared very quickly, which would make the mission impossible
  • Postgame: Fixed a bug where games against Diamond Bots were missing the Play Again button
  • Masteries: Fixed a bug where claiming a mastery gave more Essence than intended
  • Stability: Fixed a rare case where a specific firewall (“Emerging Threats”) was wrongly detecting certain game traffic as malicious


Community Highlights


[h3]Nova Cup: Aim For Greatness[/h3]
https://www.youtube.com/watch?v=wEIlyo993FU
Wondering what these "Nova Cups" are all about? Shadowings' hype video captures the excitement of epic holds and epic sends in a tightly edited 90 second video.

[h3]July Nova Cup Recap[/h3]
https://www.youtube.com/watch?v=h7lVnOA-_OU
Relive the most viewed Nova Cup of all time, thanks to Nyctea and his mad video editing skills!

Closing Remarks


With this update, we are excited to introduce DWARVES to Legion TD 2! It's about time, ain't it lads? Dwarf Banker & Big Wig have some unique mechanics that will reward wave prediction and introduce new openings.

We're also excited to continue improving the Emote system; we are hoping that these UX improvements will unlock the joy of Emote spam for everyone.

Thank you again for playing Legion TD 2! We hope you continue to enjoy the game.

If you've enjoyed the game, but haven't left a review yet, please consider posting a short (hopefully positive ) review for the game! If the game reaches 90% positive, Steam will give it more visibility = more players = more freelo better matchmaking!

If you enjoy these updates, please give it a Thumbs Up, too!

And as always, if you have constructive criticism, let's chat about it. Discord and reddit are our main channels of communication, and aside from the development team, there are community helpers who can ensure your feedback is heard, as well as answer pretty much anything you've ever wanted to know about the game. If you want a guaranteed answer from the devs, the monthly AMAs on /r/LegionTD2 are your best bet.

Sincerely,
The Legion TD 2 Team

Calling All Translators!



Welcome to all the new players who recently joined the community! We hope you're loving the game as much as we do.

As a 3-person independent team, we rely on the community for translations. To be a translator, we ask that you:
  • Speak English proficiently
  • Speak another language natively fluently
  • Have played at least 20 hours of Legion TD 2

If you're interested in contributing, please:

In addition to having our gratitude, any translators who contribute at least 50 fixes or new translations are eligible for an in-game translator badge. To apply for a badge, create a ticket at https://legiontd2.com/support. In the ticket, include your email that you edited the spreadsheet with, the language you updated, and your in-game name.



Sincerely,
The Legion TD 2 Team

v10.06.5

More hotfixes, as well as a feature that was intended for v10.06, but needed a little more QA until now.

New
  • Added Accept/Decline buttons to the Match Found popup. This was an often-requested feature to prevent players accidentally joining games they didn't intend to. You can easily switch back to the old "Auto Accept" behavior in Options --> Interface.
Reverted for now while we investigate bugs.

Improvements
  • Players who are server-muted, but also on your friends list, are now no longer muted by default


Major Fixes
  • Fixed a bug where Quest progress would be reset for players who received an Inbox message


Fixes
  • Fixed a long-standing bug where profile playstyle graphs were incorrectly rendered for non-English languages
  • Fixed a bug where Play Again didn't work for some Play vs. AI queues
  • Fixed a couple minor localization issues
  • Fixed a bug where the first few seconds of the game's startup music ignored your volume settings
  • Fixed a case where the Randomize Background setting did not work correctly (thanks Irydion!)
  • Fixed a bug where gold cost tooltips were incorrect after playing a Weekly Challenge, then playing a regular game afterwards
  • Treant stacks are now loaded properly in -load builds

Sign Up for the July Nova Cup!



Last Month Recap

Congratulations to the winners of last month's Nova Cup!
- D1: teamname (Drachir & FC Lucy)
- D2: team fast trees (IkeHS & RazzIeDazzIe)
- D3: oger enjoyer (Honigbaum & DryAydz)
- D4: kubekxd_waldgammler (KubekXD & Waldgammler)

Missed the action? Check the brackets, team lists, & VODs for all divisions on the Legion TD 2 eSports portal!

This Month

The upcoming July Nova Cup takes place July 22 - 23.

$875 in prizes and sign-up is free - first come first served!
There are up to five skill divisions, so no matter what your rating is, you have a chance to win.
Participation prize: Every participant who plays all of their matches will receive a FREE random card. If you haven't played a tournament yet, this is a great time to join.

Requirements

- Everyone that is level 3 or higher can join for free! First come, first served. So if you joined the game during the free to play weekend, feel free to participate!

Twitch Drops



When you watch Nova Cups on the official channel, aside from enjoying shoutcasted top-tier Legion gameplay, you'll also receive in-game rewards based on how long you watch!

Watch the official Legion TD 2 Twitch stream during a Nova Cup to earn the following rewards:
- Watch for 60 minutes: 2,000 essence
- Watch for an additional 90 minutes: 4,000 additional essence
- Watch for an additional 120 minutes: Random card

In other words, if you watch the Nova Cup both days, you'll earn 6,000 total essence and a random card!

IMPORTANT: You'll need to link your Twitch account to your Legion TD 2 account in order to earn the rewards.
Link Your Twitch Account

Team Sign-up Instructions
  • Sign-ups are open from NOW until July 22 at 9am PST / 6pm CEST.
  • To sign up, find a teammate and form a party. After you're both in the party, have one player type "/signup [team name]" (e.g. /signup Snail Kings) in chat. You should see a confirmation message that your sign-up went through. For those who participated in previous Nova Cups, you no longer need to do /join to signup.
  • The first 16 teams to sign up in each division can participate. Other teams are waitlisted. There are usually no-shows, so waitlisted teams are encouraged to be present in the Discord and ready to play. View the team list to see your sign-up position and division.
  • If there are more than 32 teams checked in, there will be an additional best-of-1 qualifying round to allow more teams to participate. It is a best-of-1, rather than a best-of-3, to keep the event from running overly long.
  • Both players must join the Legion TD 2 Official Tournament Discord. Make sure to set your server nickname to match your in-game name.
Solo Sign-ups
  • You may sign-up as a solo with a suggested team name using the "/signup [team name]" command. Solo teams will be added to the Public Teams list, then be formed into teams on the day of the tournament. Solo teams will be randomly assigned a team name from either of its members.
  • If there is a waitlist, team sign-ups will always take priority over solo sign-ups
  • If you sign up as a solo, but then you find a teammate, you can re-sign up as a team any time before check-ins start. Just use the /signup command again with the new teammate. The tournament organizer will void your old solo signup after they process your new team signup.
  • After check-ins are over, all checked-in solo players will be randomly formed into teams by the tournament organizer. You cannot request a specific teammate at this point; if you want to play with a specific person, you should have signed up as a team instead.
It is still strongly recommended to sign-up as a team to guarantee your spot in the tournament and to give you time to practice with your teammate beforehand.

Schedule


Saturday, July 22
  • Check-in window: 8:45 - 9:15am PDT / 5:45 - 6:15pm CEST
  • Games: 10am - 1:30pm PST / 7 - 10:30pm CEST
    • Round of 16 (Best of 3)
    • Quarter-finals (Best of 3)
Sunday, July 23
  • Check-in window: 9 - 9:30am PDT / 6 - 6:30pm CEST
  • Games: 10am - 1:30pm PST / 7 - 10:30pm CEST
    • Semi-finals (Best of 3)
    • Final (Best of 5)
Check-in
  • Teams must check in via the Legion TD 2 Official Tournament Discord. Waitlisted teams should also check in.
  • Any team that fails to check in will be disqualified. The next team on the waitlist that checked in will earn a spot.


Game Format


The custom game room creator should enable Tournament Mode in the room. This will ensure the following settings:
  • 2v2
  • Mastermind only
  • Hybrid disabled
Division 1 & 2 Only
- Conquest rules apply. (Once you win with a Mastermind playstyle, you can't use that playstyle again for that series)

Final Remarks


For a full list of rules, prizes, and other details, visit the following link:
Nova Cup Rules & FAQ

For questions & support, please join the Legion TD 2 Official Tournament Discord.

See you on July 22th! The Nova Cup will be casted and streamed at twitch.tv/ltd2. Check the Tournament Discord on the event day for links to the other casts.

Sincerely,
Your Legion TD 2 Tournament Staff

Play-For-Free Weekend: July 20-23

Expected patch release: July 12-13 (Pacific Time)

[hr][/hr]
[previewyoutube][/previewyoutube]

Play-For-Free Weekend
Get ready for the biggest event in Legion TD 2's history since the launch of the game! Help us get the word out by sharing on reddit, Discord, Twitch, etc. as we hope to get more people addicted to the game bring more players into our wonderful community.

[h3]Legion TD 2 will be PLAYABLE FOR FREE for 4 days![/h3]
  • Start: July 20th at 10 am PDT
  • End: July 24th at 10 am PDT

[h3]Login Rewards[/h3]
During Play-For-Free Weekend, you’ll unlock 650 Premium Essence simply for logging in at least once during the event!

[h3]Twitch Drops[/h3]
During Play-For-Free Weekend, there will also be a special Twitch Drops promotion. Twitch Drops are in-game Legion TD 2 rewards that you earn simply for watching Legion TD 2 Twitch streamers play the game!
  • Watch for 1 hour: 2000
  • Watch for 2 hours: 4000
  • Watch for 3 hours: Random Card
  • Watch for 4 hours: 500
  • Watch for 6 hours: 500
  • Watch for 8 hours: 1000

[h3]35% Off Sale[/h3]
During Play-For-Free Weekend, the game will be put on sale - 35% off! The biggest sale we've ever done since the game's full launch.

[h3]Other News & Updates[/h3]


Major Updates


Highlight Video
[previewyoutube][/previewyoutube]

[h2]Emotes 2.0[/h2]

Emotes are now more interactive!
  • Emotes now display a graphic on the ground, like a ping, in addition to next to the power score graphic.
  • Emotes now take into account fog of war. This means you can use emotes to communicate with allies during the build phase, without being worried about giving away information to your opponents.
  • Emotes can now be enabled/disabled in Options (Screenshot). Enable only your favorite emotes and leave the rest disabled keep the window lean & easy to use.

[h2]Tutorial & Campaign Voiceovers[/h2]
The entire Tutorial and Crystal Coast Campaign have been upgraded with voiceovers! This is part of our effort to improve the game’s first impression on new players who will be joining during the Play-For-Free weekend!

[h2]New Player Quests[/h2]

The Game Coach now gives new players some introductory goals to achieve in Ranked games. These quests can only be completed once and are intended to ease new players into Ranked play.

A future update may expand upon the quest system, but for now we’re focusing on the new player experience in anticipation of new players during Play-For-Free weekend.

[h2]New AI difficulties[/h2]
  • New AI difficulties for Expert → Grandmaster!
  • Diamond AI is now much easier (it was previously way too big of a jump from Platinum to Diamond)
  • Terminator & Ultimate Terminator trophies are awarded for Grandmaster difficulty only.


[h2]Major Localization Update[/h2]
In preparation for new players joining the game, professional localization experts have been hired to make major improvements to the entire game’s script. This patch features our biggest localization update to-date:
  • Turkish: 8500 new words. Editing pass on every single translation
  • Brazilian Portuguese: 6000 new words. Editing pass on every single translation
  • Spanish: 3000 new words. Editing pass on every single translation
  • Japanese: 3000 new words. Editing pass on every single translation
  • French: 2500 new words. Editing pass on every single translation
  • Russian: 2500 new words. Editing pass on every single translation
  • Traditional Chinese: 7500 new words
  • Simplified Chinese: 4000 new words
  • Polish: 1000 new words
  • Korean: 1000 new words

Legion TD 2 is developed by a small 3-person studio, and so the community is depended upon to keep the game's translations up to date. Visit the following link to help out: legiontd2.com/translate

[h2]New Unlockables[/h2]

[h3]New Skin: BoxBox Mimic[/h3]
BoxBox may or may not be streaming Legion TD 2 in the near future

[h3]New Skin: Imperial Bone Crusher[/h3]
Just 395!

[h3]New Skin: Hellfire Azeria[/h3]
Just 395!

[h3]New Secret Card: Kalm Centaur[/h3]


Game Balance


[h2]Legion Spells[/h2]
Glacial Touch
- Damage: 45 → 50

Low win rate and pick rate.

Hero
- Damage and damage reduction: 5% → 4.5%

High win rate and very high pick rate, Hero has been a staple pick for years. Nerfing it to give other spells a chance to shine.

Protector
- Health: 700 → 650

Very high pick rate.

Titan
- Health: 1350 → 1300

High pick rate and win rate.

[h2]Fighters[/h2]

Fire Archer
- Attack speed: 0.89 → 0.91

Dark Mage
- Mana regeneration decreased by 7%

Shifting power from Dark Mage to Fire Archer.

Sacred Steed / Pegasus
- Mana regeneration decreased by 4%

High pick rate.

Gateguard / Harbinger
- Attack speed: 1.01 → 0.985

High win rate and pick rate.

Tree of Life
- Devotion: Healing: 5% → 4.75%

Being conservative because (1) the win rate isn’t particularly high, and (2) small regen nerfs can be the difference between holding and leaking 50% of the wave.

Eternal Wanderer
- Attack speed: 0.85 → 0.88

Low win rate and pick rate.

Eggsack
- Health: 2300 → 2400

Low win rate and pick rate. Encouraging Eggsack opening.

Millennium / Doomsday Machine
- Attack speed: 0.63 → 0.65

Low pick rate.

[h2]Mercenaries[/h2]

Brute
- Damage: 59 → 60

Low win rate.

Hermit
- Attack speed: 1.06 → 1.1

Low win rate and usage rate.

Witch
- Attack speed: 1.35 → 1.315

High win rate and usage rate.

Ogre
- Attack speed: 1.38 → 1.36

Very high usage rate.

[h2]Waves[/h2]

Wave 6: Rockos
- Damage: 37 → 38

Last patch’s rework has accomplished its design goals, but the wave is slightly weak.

[h2]Balance Watchlist[/h2]
The dev team is constantly monitoring game balance, between looking at data and listening to community feedback. If specific units/spells are being more closely monitored than usual, they will be listed in this Balance Watchlist section. For this patch, the following are on the watchlist:
  • Gatling Gun & Vulcan Cannon

[h2]Systems[/h2]
  • New Player Experience: Playing Classic now requires your account to be level 3+. This is meant to steer new players towards Ranked, which offers much fairer matchmaking. As always, players can still be invited to a party and queued up for Classic, even if they don’t meet the level requirement.
  • Profile: Tactician profile playstyle is now based on Pressure Applied rather than # of waves skipped

[h2]Campaign[/h2]

Victra (Hard)
- Mythium gained per attack: 0.5 --> 0.45

Some recent AI improvements made her too strong. This tweak keeps her mortal, but just barely.

Improvements & Fixes


[h3]Improvements[/h3]
  • Graphics: Added "Dissolve FX" upon unit creation & death that are colored corresponding to your player color. You can switch back to the old fade in/fade out effect in Options, if you prefer.
  • Performance: Various optimizations to make the game run smoother. The loading screen may take a little longer as a tradeoff.
  • Look & Feel: Startup screen now features a new animated logo
  • Look & Feel: Menus improved with various smoother animations/transitions
  • Look & Feel: All references to “Hire” mercenary have now been changed to “Send” mercenary, to be consistent with pings & the language that players use. This also better communicates to players that mercenaries are sent to the opponent’s lane, rather than defending your own lane.
  • Tutorial: UI visual improvements for more consistent style
  • Tutorial: Game Coach is now disabled for tutorials (he would give wrong/misleading advice, plus it was information overload)
  • Tutorial: Fixed a bug in the Incoming mission, where mythium would be incorrectly still gathered on wave 1 after failing the mission & restarting
  • Tutorial: Saving mission now speeds up the wave timer if you’ve finished spending your gold
  • Profile: “NEW!” is now only shown if you earn an item for the first time, rather than gaining 1 more of an item you already have


[h3]Fixes[/h3]
  • Weekly Challenge: Fixed a bug where challenge games were being picked from lower rated games (~Diamond) than intended
  • Campaign: Fixed a bug where campaign opponents didn’t repick their mastermind playstyle after a Restart
  • Campaign: Fixed a bug where campaign opponents sometimes built an unintended opening after a Restart
  • Legion Spells: Fixed a bug where upgrading a fighter after picking a Legion Spell wouldn’t allow you to place the Legion Spell on that fighter


Community Highlight



Want more of these? /r/LegionTD2 has memes every Monday, courtesy of ToHoe. There will also likely be lots of activity there during Play-For-Free Weekend, so if you haven't joined, now's a great time!

Closing Remarks


With this update, we are excited to make Legion TD 2 more accessible for newer players. The more new players that stick around, the better matchmaking will be, and the more funding the game will have for ongoing development.

We're doing our best to get the word out, but we'll also be relying on you - existing players - to help us. Even if it's as simple as actively playing the game and being kind to your teammates, you make a difference!

Thank you again for playing Legion TD 2! We hope you continue to enjoy the game.

If you've enjoyed the game, but haven't left a review yet, please consider posting a short (hopefully positive ) review for the game! If the game reaches 90% positive, Steam will give it more visibility = more players!

If you enjoy these updates, please give it a Thumbs Up, too!

And as always, if you have constructive criticism, let's chat about it. Discord and reddit are our main channels of communication, and aside from the development team, there are community helpers who can ensure your feedback is heard, as well as answer pretty much anything you've ever wanted to know about the game. If you want a guaranteed answer from the devs, the monthly AMAs on /r/LegionTD2 are your best bet.

Sincerely,
The Legion TD 2 Team