Rec Room UPDATE - the "Pick your nose" Edition
[h2]TLDR[/h2]
Please see here for convenient links to controls, tutorials, comfort options, news, and more:https://rec.net/creator
We love to hear your feedback, so please don't hesitate to let us know what you think using the Creator Forum here: https://forum.rec.net/
- New nose customization options are here!
 - Custom tags for Rooms 2 inventions.
 - Expanded room carousel widgets for the Widget Watch.
 
- The default tags for newly created props now appear correctly in the object config.
 - Added the ability to add custom tags to Rooms 2 inventions.
 - Fixed On Reset Event for Objects when Rec Room Object Reset is run.
 - Added Dictionary nodes for working with string-value pairs.
 - Added Generic Events to Circuits, a single room-level event in inventions!
 - Debugging output for dictionaries is now displayed when ports are hovered.
 - Dictionaries can now be used in synchronized events.
 
- New nose customization is here! With new nose customization properties like nose width, nose tip angle, and nostril flare, you can pick your nose so that it best suits you.
 
- Added a "New" Badge to the HUD on mobile so you know when new items are in the store!
 - Added expanded room carousel widgets for the Widget Watch.
 - Added new event: "Root Object Hit by Projectile".
 - We've improved the UI for the Avatar Item Chip and made it easier to search and set avatar items.
 - Fixed an issue where your 'Bean Avatar Settings' would sometimes be hidden in your experience settings.
 - Fixed an issue where the Bonky costume wouldn't appear on classic bean players in MitM.
 - Fixed the club events carousel in the play menu.
 - Fixed a bug preventing share cam use while wearing a private custom shirt.
 - Fixed a bug where different players could see physical objects grabbed by a Grabber in different positions.
 - Fixed an issue where Tools with no active colliders return incorrect bounds while using Place.
 - General stability improvements.
 
- Fixed a bug where in rare cases, some rooms would fail to build on the build pipeline.
 - Fixed some performance issues when opening rooms with Maker Pen shapes.
 - Fixed an issue which caused some foliage in Rec Room Studio rooms to disappear. Don't worry, your vegetation isn't out to haunt you - as far as we know.
 - Fixed missing information on Circuits memory usage in the Memory Explorer window.
 
Please see here for convenient links to controls, tutorials, comfort options, news, and more:https://rec.net/creator
We love to hear your feedback, so please don't hesitate to let us know what you think using the Creator Forum here: https://forum.rec.net/