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Feudums News

Making Your Mark

[h2]Bienvenidos de nuevo, damas y señores (welcome back)! [/h2]
Thanks for checking out our update this week!

Last week, we talked about medieval heraldry and how Feudums will incorporate it into the game via unique coat of arms that players develop. This week, we want to introduce you to our House / Persona system.

To begin, imagine a large oak tree. The trunk of that tree is strong and sturdy. It represents your noble house. The branches represent the games you play in, while the leaves are your individual personas in those games. Last, but not least, the roots represent the history of your house: the more games you play, the taller your tree grows and the longer shadow it throws over the landscape.

When you start an account with Feudums, you will create that unique coat of arms we talked about last week. This is your house coat of arms (COA) and usually cannot be changed without some in-game accomplishment or other valid excuse. A player’s persona in an individual game might use a slightly altered version of the House COA, which starts with only humble differences, but can add additional design elements or heraldic devices as the game progresses and certain criteria are met. Unlocked house COA changes can be taken forward as you enter new games under new personas – it represents that an ancestor won that charge in a previous game.

In addition to new COA items, a persona and a house can earn traits that can be both single-game related or persistent through the arc of all games. For example, in George R.R. Martin’s Game of Thrones series, the Lannister House was known to always pay their debts. In Feudums, that would be a persistent trait carried by all your later different game personas because of an awarded achievement. The player in a specific individual game won a coveted trait that succeeding generations could potentially capitalize on. Of course, it works both ways. There are negative traits as well. These earned traits go into a pool that players can pull from to personalize their in-game personas.

As you play games, they begin to change the COA look and house character over the generations. This concept is one that will make each player and each game unique.

Want to know more about this? Then check out a short read with additional examples here: https://feudums.com/content/family-matters

Stay tuned for next week's topic! Until then...



[hr][/hr]
Join our Discord community to chat, get more info about the game and participate in pre-EA testing!
https://discord.gg/QgERDnU

Support the development of Feudums on Patreon:
https://www.patreon.com/feudums

Your Medieval Calling Card

[h2]Bon retour, Mesdames et Seigneurs (welcome back)! [/h2]
Thanks for stopping by again!

When anyone thinks of the Middle Ages, their mind always goes to knights and their colorful coat of arms (COA). We knew that we would need to recreate those colorful symbols right up front if we were going to nail the medieval vibe.

Feudums introduced a Coat of Arms Creator early in its development as a separate download and by now, with its integration into the code, it's one of the first things you do when you download the game. Every player will create a unique coat of arms right after they start an account with us. And when I say unique, I mean no two players will have the same design. Your coat of arms will advertise your in-game persona and will be your medieval ‘business card.’

There are thousands upon thousands of variations to choose from and the Coat of Arms Editor explains the basic meaning behind each item. As you create your COA, you are literally creating the backstory for your in-game House. Your specific characters can still deviate from the House’s Coat of Arms, altering some details or earning their own heraldic devices.

Further, hitting certain in-game achievements will unlock some rare symbols which you can add to the Coat of Arms of your characters or your House. Just as in real life, your COA will evolve as your in-game personas have different experiences and your House starts casting a longer shadow.

You can read about COAs here in our article:
https://feudums.com/content/wearing-your-story-coat-arms-primer

Do you have a great idea for your Coat of Arms? Don’t miss the opportunity then – join the game and create yours before someone else does. Don’t forget, COAs are unique.

Next week, we’ll take a quick dive into game personas and house traits!

[hr][/hr]
Join our Discord community to chat, get more info about the game and participate in pre-EA testing!
https://discord.gg/QgERDnU

Support the development of Feudums on Patreon:
https://www.patreon.com/feudums

Don't lose your head!

Welcome back, ladies and lords!
Thanks for stopping by and checking out our latest news!

There are a lot of things that will set Feudums apart from other games but the one we want to talk about today is how we plan to finance and maintain - monetize - the game.

I want to state right out of the gate that Feudums will be “Free to Play” (FTP). Now, before you lose your heads on that news, I would like to invite you to read a little further, ‘cause we plan to do it the right way.

Unlike most FTP games, Feudums also will be a "Free to Win” (or “Fair to Play”) game.

Our core promise to our players is that there won’t be anything in the game that you can buy for real money that would affect the game’s outcome. Winning or losing a game will be on you – not on your wallet. Victory is sweetest when you have worked hard for it. There is one downside though: you can’t blame us for losing your lands. If that’s not an issue, come and look behind the curtain!

We put all our cards on the table with this article:
https://feudums.com/content/feudums-monetization-strategy

It’s about a 5-minute read and well worth it! The article lays out our promises to our players and how we plan to make our money. Spoiler alert: it still involves you!

Let us know what you think of our strategy in the comments below.


[hr][/hr]
Join our Discord community to chat, get more info about the game and participate in pre-EA testing!
https://discord.gg/QgERDnU

Support the development of Feudums on Patreon:
https://www.patreon.com/feudums