Hotfix build - v0.22.18
Hi folks! This is a hotfix build for the Weaponry Update from a couple days ago.
This update should be mostly unnoticeable; it's just fixes for miscellaneous bugs reported to us from that build.
These include:
As always, huge thanks to everybody who filed bug reports or otherwise contacted us with issues; it makes such a huge difference to finding and fixing issues to have several different reports of each!
Talk again soon.
-T
This update should be mostly unnoticeable; it's just fixes for miscellaneous bugs reported to us from that build.
These include:
- Release trailers which include new player classes now show those new player classes using the weapons they're supposed to be using, instead of showing them all carrying swords. (oops!)
- Fixed a crash which could happen when you unpaused the game, if you had destroyed and then replaced a player character class while the game was both online and paused.
- Fixed single-frame animation glitches visible in the Ability preview window if you changed the character's model while viewing the ability preview.
- Set up an archery target in the ability preview window, replacing the Giant Ominous Sphere Of Darkness™ as the target of previewed attacks.
- Fixed an issue where pooled checkbox widgets were not being properly reset before being reused elsewhere in the UI. I
- think* this was entirely benign, but it put some scary-looking messages in the game logs so I've fixed it!
- Fixed a few small (once per run only) memory leaks; about 10-15kb of RAM was being leaked in total, and was reclaimed when the game exited. Not a big deal for anyone, but it makes my dev tools happier!
As always, huge thanks to everybody who filed bug reports or otherwise contacted us with issues; it makes such a huge difference to finding and fixing issues to have several different reports of each!
Talk again soon.
-T