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  3. v0.17.104

v0.17.104

Hi, everyone!

This update is really big to me and possibly small to you, unless you're excited for one of the (spoiler) newly supported languages!
  • [h2]A brand new text drawing method![/h2] I'm
  • super* excited about this; It's an exciting new approach which makes our text drawing require less data and less memory and also makes the text draw far more sharply, especially when I need to squeeze the text to fit somewhere or when UI Scale is set to a non-default value. Text just looks
  • better* now, pretty much everywhere and all the time.
  • [h2]New languages![/h2]This new text drawing system makes it possible for us to support languages with different alphabets or with additional accent marks, so we've added support for playing the game with text in simplified Chinese, Czech, Russian, and Polish! These can each now be selected from the language menu in the options screen.
  • [h2]Why isn't this building activating?!?[/h2]Added a big new on-screen "Paused" indicator, to make it a lot more visible when you've forgotten to un-pause your game! (This can be disabled in the game options, if you dislike it)


And of course, some miscellaneous bug fixes!
  • Fixed display of error messages when placing NPCs.
  • Fixed NPCs being too low-level to properly defend their area. (NPCs are supposed to be ten levels above the level of the region they're placed into; in the last build they were being set to be of equal level, which meant that they could sometimes be killed by an errant monster that wandered too close!)
  • Fixed the "Object deleted itself" error message that some folks were encountering while editing monster zones.
  • ...and a bunch of other little tweaks and fixes!


Next big new feature is *super* exciting and not announced yet, but I'll be talking about it more within the next couple of days, and hopefully showing it off by the end of the week! :D