Bugfix patch - v0.17.234
- Fixes a potential game lockup if subscribers try to form a social circle somewhere where there isn't enough free space to form a social circle. (This was most common in tightly compressed towns with tight walls around them built right in a corner of a region. Many thanks to several folks who submitted save files demonstrating this problem!)
- Removes two errant 'giant mushroom' models which were sitting on their side. They were accidentally added to the game during our recent rebuild of the scenery systems in preparation for Workshop support). If you've actually used either of those models, it'll be automatically replaced with a correct giant mushroom model the next time you load your save.
- Fixed some misbehaviour that could happen if you tried to save a "Fireball" ability prefab and then also save a "fireball" ability prefab on a computer which uses a case-insensitive filenames.
...and a bunch of other smaller bug fixes!
Big thanks to everybody who has submitted bug reports and save files exhibiting problems; they make it much easier to track down and fix these sorts of problems!