Patch Notes for 0.19.64
Just a small update today, with a couple UI fixes!
Updated in this build:
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Updated in this build:
- Fixed several UI bugs including a possible crash bug when editing non-printable text strings (this was most commonly strings of spaces; they're valid text but not technically
- renderable*, so earlier builds had trouble figuring out where to put an insertion caret because there were no glyphs being rendered to hint at where it should go; now fixed so that correct caret positioning works even around invisible text characters like spaces!)
- Unprintable unicode glyphs -- ones which don't exist in the game's font -- are now drawn as □ glyphs, to make them easier to spot and edit. (Previously, they had been drawn as spaces)
- Fixed non-breaking-spaces being treated as unprintable glyphs.
- Fixed a really subtle timing bug which could sometimes result in launcher screenshots (the game screenshots visible within the in-game desktop interface) being captured as pure black pixels instead of as a real game screenshot. Very glad to have finally found and fixed this one!
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