1. MADNESS: Project Nexus
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  3. Update [1.41.e] Patch Notes

Update [1.41.e] Patch Notes

ADDED: An additional cutscene to play after you've beaten the game and watched the credtis. You can also reach it by accessing the Credits through Mystery Dude's cave paintings.
ADDED: Introductory rooms for Hard Sell, Haunting of Nevada House, and Slaughter Time.
ADDED: New voice sets for Hank, Hofnarr, Pilot, Quartermaster, VendeVice, Toughs, and Orderlies!
TWEAK: Gudgeon Swarmers in Slaughter Time will now punch you relentlessly. We made their fists weaker, but expect to get ganged up on a LOT.
TWEAK: Experiment's claws were nerfed. Same bonus damage, but some hidden bonuses were removed.
TWEAK: Brute takedown animation tweaked so weapons will end up falling through the ground much less often.
TWEAK: Nexus Core flags altered to look les Third-Reich-y. Like, we get it. They're the bad guys.
FIXED: Experiment's Scary Origin skill should work again.
FIXED: Infiltration missions did not allow you to proceed when finishing an Infinite Checkpoint.
KNOWN ISSUE: There is a sound that won't turn off after experiencing the post-credits cutscene. Only restarting the game will resolve it (thanks a ton FMOD, you were such a great investment)
THIS ISSUE HAS NOW BEEN FIXED