Update [1.41.g] Patch Notes
ADDED: Pre-rendered introduction added to new Story Campaign games!
ADDED: Tricky in the Load Screen
TWEAK: Since Jeb has a busted sword by default, we made his original loadout available after beating Commercial District 2: Sleeper Labs.
TWEAK: Binary Sword moved to purchase at Fence, and the Stop Sign is now available there as well.
TWEAK: Asylum Patient faces brightened up to make them more distinguishable vs Grunts.
TWEAK: A little clean-up on the flashback cutscenes with Christoff. Also, once you're in there, you HAVE to finish it to proceed.
FIXED: Pathing in Murder Room.
FIXED: Enemies that spawn into overworld sectors will have their default equipment if not given anything else.
FIXED: Dead squadmates (or yourself) come back to life when leaving any stage.
FIXED: Skip Stage button won't wipe your equipment out anymore
ADDED: Tricky in the Load Screen
TWEAK: Since Jeb has a busted sword by default, we made his original loadout available after beating Commercial District 2: Sleeper Labs.
TWEAK: Binary Sword moved to purchase at Fence, and the Stop Sign is now available there as well.
TWEAK: Asylum Patient faces brightened up to make them more distinguishable vs Grunts.
TWEAK: A little clean-up on the flashback cutscenes with Christoff. Also, once you're in there, you HAVE to finish it to proceed.
FIXED: Pathing in Murder Room.
FIXED: Enemies that spawn into overworld sectors will have their default equipment if not given anything else.
FIXED: Dead squadmates (or yourself) come back to life when leaving any stage.
FIXED: Skip Stage button won't wipe your equipment out anymore