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Update [1.39.k] Patch Notes

ADDED: Background images for Arena stages (seen in the Stage Select menu), courtesy of DarkSignal
ADDED: Arena inventory screen: Hold SHIFT to scroll faster through the list, or HOME/END to pop straight to the top or bottom.
TWEAK: DoTs cannot kill a character locked into a synch animation (Execute, Grapple, Blade Lock, etc.)
TWEAK: Cleanup on how NPCs initialize their orders when the player enters their room.
TWEAK: Hank's Hardened Goggles weren't reflecting white like his standard goggles.
FIXED: Enemies on a path would sometimes run right past, ignoring you.
FIXED: Specters and some other enemies were teleporting to their same position without going anywhere.
FIXED: The zed body that Gil starts off chopping up was glitched.
FIXED: The icons for buffs you'd collected weren't removing, despite going transparent.
FIXED: Combo meter wasn't displaying.