Update [1.39.a] Patch Notes
FEATURE: Contract 4, the final stage of Arena Combat, is now available once you've beaten the Nexus Facility stage, and along with that, Arena's "New Game +" Imprint system. EXPECT BUGS, TESTERS.
TWEAK: Load Screen doesn't dump you into the next scene until you've pressed RETURN.
TWEAK: BUffer period when narrations occur so you don't accidentally skip the dialog by pressing Return right as new dialog appears.
TWEAK: The big Sector/HQ graphic that displays up top when you go to a new overworld area will no longer play until all cutscenes are complete.
TWEAK: Removed the weapons from the hands of your squad when departing the helipad. It looked goofy. Just store your weapons for takeoff, ya goons.
FIXED: Finished repairs to the audio system used by the Minigun, Flamethrower, and Sludge Hose.
FIXED: The description for the Throw Big acrobatic skill was outdated.
FIXED: Blunt Throw skill had an absurd price for its tier level.
FIXED: Stragglers would pass THROUGH lifts in some instances. They would also attempt to walk to inconvenient points to stand.
FIXED: Small single-frame animation glitch on menu characters.
FIXED: Non-Automatic Rate-of-Fire bonus was applying to automatics.
TWEAK: Load Screen doesn't dump you into the next scene until you've pressed RETURN.
TWEAK: BUffer period when narrations occur so you don't accidentally skip the dialog by pressing Return right as new dialog appears.
TWEAK: The big Sector/HQ graphic that displays up top when you go to a new overworld area will no longer play until all cutscenes are complete.
TWEAK: Removed the weapons from the hands of your squad when departing the helipad. It looked goofy. Just store your weapons for takeoff, ya goons.
FIXED: Finished repairs to the audio system used by the Minigun, Flamethrower, and Sludge Hose.
FIXED: The description for the Throw Big acrobatic skill was outdated.
FIXED: Blunt Throw skill had an absurd price for its tier level.
FIXED: Stragglers would pass THROUGH lifts in some instances. They would also attempt to walk to inconvenient points to stand.
FIXED: Small single-frame animation glitch on menu characters.
FIXED: Non-Automatic Rate-of-Fire bonus was applying to automatics.