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  3. Update [1.37.a] Patch Notes

Update [1.37.a] Patch Notes

-Feature: Murder Room is back in Arena. Not all trap features are in and live, but so far we like the new layout.
-Added: New combat emotes for Nexus Core and N51.
-Added: Grenade launching weapons will force NPCs to utilize a modified form of the "sniper aim" which broadcasts where they're gonna carpet bomb. Squadmates and Bot-mind units will continue to fire normally.
-Added: New Cyber Bandit gear at the Quartermaster and Skin Picker.
-Tweak: N51 "Wall of Death" will move a tad more quickly. Still not allowing them to sprint.
-Tweak: Enemies attack more slowly in Tourist mode, and more quickly on Tough + Madness.
-Tweak: AAHW Soldats had access to the Sweet Spot skill, which allowed them to potentially shoot through your Tac-Bar if you were in their ideal range. That's been removed.
-Tweak: Attack warnings in Arena Siege stages could all play at once, making it far too loud.
-Tweak: For some reason, we never let the earpiece headset be available for purchase at the Quartermaster. It is now.
-Fixed: Grapples were causing the camera to zoom in even when the player isn't involved.
-Fixed: Unfinished progress bars would remain on screen for interactives after they were disabled.
-Fixed: Enemies bribed by the Mercenary Origin will cancel their current orders. N51 Recons were still trying to disable their Siege target after being converted. TRAITORS.
-Fixed: Too many units interacting with the Siege objective in Hard Sell could cause you to lose the stage before the Artifact was exposed.

We're almost there, guys. Next up: CONTRACT 4, and the END OF ARENA