Update [1.30.g] Patch Notes
-Added: New animations for unskilled characters swinging gigantic weapons.
-Tweak: Made the gym look like a gym.
-Tweak: Standardized all stun animations, so there's no more randomness to how long you're stunlocked.
-Tweak: Staggered characters don't glitch out when attacked, and their Dizzy icon doesn't flash persistently.
-Fixed: More interactive levers fixed in Story Mode (mostly in Mining Sector)
-Fixed: Blocking damage reduction calculation was bonkers.
-Fixed: Conduits were breaking the game when they blew people up.
-Fixed: Soldats could survive falling down the pit in The Murder Room
-Tweak: Made the gym look like a gym.
-Tweak: Standardized all stun animations, so there's no more randomness to how long you're stunlocked.
-Tweak: Staggered characters don't glitch out when attacked, and their Dizzy icon doesn't flash persistently.
-Fixed: More interactive levers fixed in Story Mode (mostly in Mining Sector)
-Fixed: Blocking damage reduction calculation was bonkers.
-Fixed: Conduits were breaking the game when they blew people up.
-Fixed: Soldats could survive falling down the pit in The Murder Room