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Beta [2.06.g] Patch Notes

Beta [2.06.g]

[You can access this build from the releasebeta Branch on Steam]

[h2]ADDED[/h2]
⦁ The Agent Origin's new origin skill allows their pistols to stunlock enemies and ignore even more Tac-Bar within their sweet spot (once you've got the skill). We're also giving 'em the AAHW voice set.

[h2]FIXED[/h2]
⦁ The enemy indicator that appears over off-screen opponents at the end of waves will get wiped when you bribe them as the Mercenary origin.
⦁ Despite being the worst driver in Nevada, Doc can no longer kill you at the end of Fickle Friends by accident.
⦁ Trying to play Sleeper Labs with four players would break the stage select screen.

[h2]TWEAKED[/h2]
⦁ The Patient Origin's imaginary friend got a tweak. We won't ruin the surprise. Also, the Patient is invincible at the moment the friend is summoned.
⦁ The Infinite Ammo powerup now applies to melee durability as well.
⦁ Significant weighting multiplier (currently x5) applied to Acrobatics XP earned in Arena. This should help casual acro gain for most players.