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2.21

Balance Changes
[p][/p][h3]Impatient Statue[/h3]
  • [p]Will now gain Haste and Divine Shield when played during Mana Frenzy, even if not played impatiently[/p]
[h3]Net Blaster[/h3]
  • [p]Attacks now also inflicts Slow[/p]
[h3]Nyrvir Slumbers[/h3]
  • [p]Now has Accursed Ascension: Reduce cost by 2[/p]
[h3]Jungle Jumble[/h3]
  • [p]Instead of adding 3 random Zen-Chi minions to your deck, it will now give you a 1–3 cost, a 4–6 cost, and a 7+ cost Zen-Chi minion card[/p]
[h3]Woodsman[/h3]
  • [p]Revelry effect changed to "Gain Haste"[/p]
[h3]Groggy Woodsman[/h3]
  • [p]Revelry effect changed to "Gain Haste"[/p]
[h3]Caber Tosser[/h3]
  • [p]Revelry effect changed to "Gain Haste"[/p]
[h3]Ion Grenade[/h3]
  • [p]Damage per explosion reduced from 50 to 40[/p]
  • [p]Tech cost reduced from 25 to 20[/p]
[h3]Magnetic Bombs[/h3]
  • [p]Explosion radius increased from 3.5 to 4[/p]
[h3]Mar'Dred, Prince of Nightmares[/h3]
  • [p]Destroy threshold reduced from 40% to 30% health[/p]
[h3]Nezara's Ability - Frost Nova[/h3]
  • [p]Cost reduced from 2 to 1[/p]
[h3]Gambler's Ball[/h3]
  • [p]Sacrifice cost reduced from 3 to 2[/p]
[h3]Bahra the Witchwolf[/h3]
  • [p]Health increased from 300 to 350[/p]
[h3]The Revenant[/h3]
  • [p]Cost reduced from 8 to 7[/p]
  • [p]Healing when killing a Marked for Death minion reduced from 200 to 100[/p]
[h3]S1ege Br3aker MKI[/h3]
  • [p]Range reduced from 8 to 6[/p]
[h3]Styxi[/h3]
  • [p]Health increased from 140 to 150[/p]
[h3]Korrrgoth, Tyrant of Gor'Rakk[/h3]
  • [p]Health increased from 1200 to 1300[/p]
[h3]Leiliel's Vortex[/h3]
  • [p]Pull strength increased from 10 to 14[/p]
  • [p]Duration increased from 5 to 6 seconds[/p]
[h3]Stun Lancers[/h3]
  • [p]Now have Slitherbind (1)[/p]
[h3]Ravager alt perk 1 - Overpower[/h3]
  • [p]Now applies to any minions that cost 4 or more[/p]
[h3]Simulacrum[/h3]
  • [p]Cost reduced from 2 to 1 when not copying a minion[/p]
[h3]Karmic[/h3]
  • [p]Karmic Shield will always deal at least 40 damage[/p]
[p][/p]