Version 1.23 Patch Notes
Version 1.23
Minion Masters!
Outlander reinforcements have arrived! R3KT finally joins the Minion Masters universe along with a host of balance changes and bug fixes.
Don’t worry, even though it’s April Fools’ Day, all these changes are 100% real. FDM told me, and he wouldn’t lie to me.
Blood Imps/Brutish Betrayer
Border Patrol
Dragon Whelp
Flightless Dragons
Hypnotize
Jing Long
Nyrvir’s Breath
We've also decided to make the skeleton generation be more consistent. It's already a pretty strong swarm counter, there's really no reason it should also be even more empowered by swarm.
Pincer of Dread
Rabid Prowler
Resonating Blast Crystal
Shield-Captain Avea
Shieldguard of Light
Whirly Scrat
Xiao Long
Ratbo
We realize there's a bit of a consistency issue with these changes, however, we have chosen to sacrifice that for a more even balance across modes.
Valorian
Minion Masters!
Outlander reinforcements have arrived! R3KT finally joins the Minion Masters universe along with a host of balance changes and bug fixes.
Don’t worry, even though it’s April Fools’ Day, all these changes are 100% real. FDM told me, and he wouldn’t lie to me.
Outlandish Operations - Season Pass #2
- A new Season Pass has arrived to Minion Masters!
- Tons of new rewards, including 2 cards, a Legendary Skin, bonus cards, and more!
- Added to the game:
- The Season Pass will end on the May 6th.
Card Balance
Blood Imps/Brutish Betrayer
- Return damage 50% -> 65%
Border Patrol
- Mana Freeze 2 -> 1
- Add 1 mana freeze and gain shield
Dragon Whelp
- Attack cooldown 1.1 -> 1.2
Flightless Dragons
- Attack cooldown 1.1 -> 1.2
Hypnotize
- Cost 4 -> 3
- Duration 6 -> 5
- Call Slitherbound 2 -> 1
Jing Long
- Shocking Re-Entry Damage 0 -> 40
- Damage 20 -> 25
Nyrvir’s Breath
- Damage 325 -> 180
- Summon 4 skeletons over the duration
- Duration 4 -> 3
- Accursed Ascension -> +120 damage and +4 skeletons
We've also decided to make the skeleton generation be more consistent. It's already a pretty strong swarm counter, there's really no reason it should also be even more empowered by swarm.
Pincer of Dread
- Fix targeting issues
- Target health highest -> closest
- Delay 1 -> 0.5
Rabid Prowler
- Sacrifice 1 -> 2
- Instead gain Berserker’s Rage
Resonating Blast Crystal
- Damage 130 -> 100
- Remove Mana Freeze 1
- If you explode 2 crystals mana freeze 1
Shield-Captain Avea
- Damage 70-100
- Deal 10% damage to self on attack
Shieldguard of Light
- Damage 70 -> 80
Whirly Scrat
- Health 390 -> 350
Xiao Long
- Get Jing Long Spell Dodge instead of shield
- Damage 20 -> 25
Master Balance
Ratbo
- Also summons scrats on teammate’s minion cards
- Spends 3 seconds to charge minigun from attack cooldown 1 - 0.3
We realize there's a bit of a consistency issue with these changes, however, we have chosen to sacrifice that for a more even balance across modes.
Valorian
- Perk 1 heal 15 -> 18
Bugs
- Fixed decoy trap not taunting both players in team play.
- Fixed haunting hugger failing to generate accursed ascension progress on direct kills
- Fixed vortex not pulling once flying units are out of gap. - Thanks Matt
- Fixed Sugilite shield blocking sunder - Thanks BadAsAFish80
- Fixed Crossbow trap incorrectly unstealthing - Thanks DeathShoottOneyOoney
- Fixed mark persisting after the marking unit has died - Thanks BadAsAFish80
- Fixed marked target failing on werewolf transform - Thanks BadAsAFish80
- Fixed T.A.A.S and Akinlep not retaining mana reduction through future past/present or Apep’s perk - Thanks tODDlife and Jackk
- Fixed Hellfire’s ability being shorter than the indicator - Thanks You Fools
- Fixed Settsu having spasms on the master tower - Thanks FFA and everyone else in the universe
- Fixed a bug causing a stunned spiritmancer to keep attacking.