Best Plan, No Plan! Expansion
Minion Masters!
A little fishy told me that the new expansion of Minion Masters is nearly here….woop! We’re thrilled to announce the new expansion “Best Plan, No Plan!” with 2 new cards and a ton of balance changes; “Drum roll” so without further ado let’s get Scrating!
[h2]Best Plan, No Plan! - Season 1[/h2]
- A new expansion has arrived to Minion Masters!
- Tons of new rewards, including 2 cards, a Legendary Skin, bonus cards, and more!
New cards added to the game: - The Season Pass will end on June 30th.
[h2]Card Balance[/h2]
Xiao Long
- Jump cooldown: 1.5s -> 2s
- Jump cooldown: 1.5s -> 2s
Dev Comment: The longs have been dominating the meta a bit too much, this change should increase counterplay without affecting their strength too much.
Vulture Prime:
- Shield cost: 50 -> 25 scraps
Mal'Shar:
- Stealth given from Mal'Shar only works once, (can be given to the same minion multiple times, if it is used first)
Jadespark Watchers:
- Growthburst shrooms 2->1
Tantrum throwers:
- count 2->1 cost 3->2
Scrap Yard:
- Consumes all Tech you have, produces 100+1.5x the scrap you consumed, in 5 ticks 5 seconds apart
Valorian:
- basic attack damage 40->45
- Empyrean cards no longer affect damage
We heard a lot of feedback of the deck-building mechanic of valorian both being unnecessary as synergizes with empyreans without it, and it being too constricting, not allowing a lot of decks. Hopefully with this change we can nerf valorian a bit as he is overperforming, but also allow for more variety in decks.
Master Cards:
We have switched up a few things around. Below is a list of all those changes:
- Searing Light is now an ability
- Burn the Bridges is now an ability
- Blast Entry is now an ability
- Trick Swap is now an ability
- More Dakka is now an ability
- Shadow Dance and One Punch Blast are both now abilities
[h2]Bug Fixes[/h2]
- Fixed an issue attacking when attacking stealthed units - Thanks isokoala & Destroy666 C67
- Fixed an issue with stealth units being visible on spawn - Thanks Jackeea
- Fixed an issue with Jolo failing to dodge while at 100% - Thanks DeathShoottOneyOoney & N!k0la
- Fixed an issue with Settsu not taking damage from jumping on reboomer - Thanks BadAsAFish80
- Fixed an issue with Spawn of Fury targeting - Thanks Jackk
- Fixed an issue with Mountain Gale’s slow being permanent - Thanks BadAsAFish80 & Jackk
- Fixed spell descriptions updating to reflect targeting behavior
- Fixed an issue with Lash doing the wrong damage - Thanks Yayann, Destroy666 C67 & You fools
- Fixed an issue with Valorian normal skin occasionally having a green vfx - Thanks BadAsAFish80
- Added R3KT and Valorian to Free Rotation Masters
- Fixed an issue with the red golem looking like the blue golem at 1500 hp - Thanks Jackeea
- Fixed the Red Golem preview
- Fixed an issue with Draft receiving master choices timing out
- Fixed R4Z:0R avatar being misnamed as vulture prime
- Fixed an issue with Haunting Hugger causing ranged units to attack nothing repeatedly again - Thanks me
- Fixed an issue Red Golem Animations being sometimes broken
- Fixed an issue with Once Bitten targeting - Thanks TiddleyKong & Jackk.
- Fixed a bug with Rockin' Roler’s damage - Thanks for the callout Yayann.
- Fixed a bug with Rabid Prowler’s description incorrectly listing a wrong sacrifice requirement..
- Fixed an issue with Hypno+Musketeer death prediction - Thanks DeathShoottOneyOoney.
- Fixed an issue with TAAS card cloning - Thanks Tenebra, Jackeea & isokoala.
- Fixed an issue with enemy master’s perks in 2v2 streamer mode UI. - Thanks BadAsAFish80
We want to thank you for your continued support and all the players that help us make this game an amazing experience for everyone!
For more information join our channels:
- Discord: https://discord.gg/minionmasters
- Facebook: https://www.facebook.com/MinionMastersTheGame
- Twitter: https://twitter.com/BetaDwarf