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The Bus Update 3.0 - Beta + Multiplayer Alpha


Update 2.6 of the Early Access of The Bus is now available as BETA for testing.

Together with the release of the beta for 2.6 (Edit: 3.0) we are also releasing the first ALPHA version of the The Bus Multiplayer.

For creating servers please check out the guide here: https://steamcommunity.com/sharedfiles/manageguide/?id=3387160853

For the full detailed list of changes, please, see the changelog below.

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Please create backup copies of your savegame files before switching to the EA BETA Update. Savegames may not be compatible with the new version of the game.

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ATTENTION: This is a BETA update. Technical problems, instability of the game as well as bugs during gameplay can be possible.

How to install the beta version of the update?

Quite easily:
  1. In your Library, you click with the right mouse button on the entry of the "The Bus"
  2. In the drop-menu, you click on the entry "Properties"
  3. In the window "The Bus - Properties" you select the tab "BETAS"
  4. In the field "Select the beta you would like to opt into:" select the entry "beta - public beta"
  5. Now you can close the window and the beta version of the update should download right away
  6. After downloading the update you can start The Bus via the "PLAY" button
  7. In the main menu should now be the corresponding version number of the beta version of the update and you can test the update


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Changelog 0.22.79378 EA Beta
  • Added Multiplayer ALPHA
  • Upgrade to Unreal Engine 5.4
  • Added support for Aerosoft Truck & Bus Wheel System
  • Reworked keybinds for Gears, Wipers, Indicator and Light Switch
  • Reworked device assistant to allow for multiple devices
  • Increased 32 Button Limit for devices
  • Added new Passenger spawn system
  • Level Art Fixes
  • Performance Optimizations**


Changelog 0.22.80012 EA Beta
  • Fixed stop names in navi using wrong format
  • Fixed crashes caused by invalid repaints*
  • Fixed server freezing*
  • Fixed server fleet settings not applying*
  • Fixed player name in multiplayer not appearing*
  • Fixed wipers not syncing in multiplayer*
  • Added tickrate command for checking server performance*
  • Fixed tour continuation skipping first stops*
  • Passengers now look at the currently selected line when looking for a bus to enter
  • Chat window can now be hidden*
  • Added support for IPv6*
  • Servers can now be found via ID instead of IP*
  • Fixed 16 max player limit*
  • Level Art Fixes
  • Performance Optimizations**


Changelog 0.22.80478 EA Beta
  • Added public server list*
  • Added server description*
  • Added server links*
  • Added chat commands*
  • Removed tour finished popup
  • Passengers no longer wait for money to be collected
  • Fix flying out of bus after leaving passenger seat*
  • Operating Plans and Fleets can now be loaded from the mods folder*
  • Fixed toggle for editing HUD when hud element is selected*
  • Allow changing fleet through admin panel*
  • Changes in the admin panel are now stored to serversettings*
  • First Tour may now start at depot if there is time*
  • Fixed busses spawning inside other busses*
  • Updated construction near Turmstrasse
  • Game will now try to join with both ipv4 and ipv6*
  • Fixed automatic door closing*
  • Fixed sounds for picking up cash*
  • Parking bus leftovers removed*
  • Fixed Passengers not respecting zones when buying tickets*
  • Fixed MAN interior display showing nothing*
  • Fixed passengers disappearing when start stop is unloaded*
  • Fixed passengers leaving at first stop*
  • Fixed board computer not detecting open doors*
  • Fixed continuing to wrong tour*
  • Fixed display update when assigning vehicles*
  • Fixed repaint sync when loading busses in MP*
  • Fixed wrong path search when driving the correct path*
  • Level Art Fixes
  • Performance Optimizations**


Changelog 0.22.81097 EA Beta
  • Port Forwarding no longer necessary*
  • All server settings can now be changed ingame*
  • Fixed public servers always appearing as offline*
  • Fixed ticket sales only working at first stop*
  • Fixed no passengers at far away stops if late*
  • Fixed fleet synchronization*
  • Fixed button selection mode
  • Live events are now available in multiplayer*
  • Fixed passengers approaching bus even if not intending to enter*
  • Fixed disconnect when pressing cashier buttons*
  • Fixed blur when finishing route*
  • Fixed shift end breaks boardcomputer*
  • Fixed crash when pausing shift in boardcomputer*
  • Level Art Fixes
  • Performance Optimizations**


Changelog 0.22.81578 EA Beta
04 Apr 2025
  • Added Linux support for Dedicated Servers
  • Fixed cashier missing in ecitybus multiplayer
  • Fixed passengers failing to leave bus
  • Fixed no cash appearing in ecitybus
  • Added option to configure maximum wheel rotation
  • Added option to turn off turn signal reset
  • Camera now turns with the bus when in passenger seat
  • Arcade mode now works in Multiplayer
  • Level Art Fixes
  • Performance Optimizations**


Changelog 0.22.82050 EA Beta
11 Apr 2025
  • Fixed Navigation for route 245*
  • Fixed passengers sometimes not paying for tickets above 20€*
  • Fixed passengers appearing behind the bus when leaving seat*
  • Fixed no ticket sales in multiplayer working*
  • Fixed navi hiding speed etc. when taking over bus*
  • Level Art Fixes
  • Performance Optimizations**


Changelog 0.22.82357 EA Beta
15 Apr 2025
  • Fixed server freezing when spawning on top of another bus*
  • Fixed crash when joining related to audio devices*
  • Fixed galaxis repaint issues*


* Only occurred during the BETA test of this update

** Please, be aware that the impact of performance optimisations varies from system to system due to hardware configurations, installed software, and other programs running in the background