The Bus Update 3.0 - Beta + Multiplayer Alpha

Update 2.6 of the Early Access of The Bus is now available as BETA for testing.
Together with the release of the beta for 2.6 (Edit: 3.0) we are also releasing the first ALPHA version of the The Bus Multiplayer.
For creating servers please check out the guide here: https://steamcommunity.com/sharedfiles/manageguide/?id=3387160853
For the full detailed list of changes, please, see the changelog below.
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Please create backup copies of your savegame files before switching to the EA BETA Update. Savegames may not be compatible with the new version of the game.
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ATTENTION: This is a BETA update. Technical problems, instability of the game as well as bugs during gameplay can be possible.
How to install the beta version of the update?
Quite easily:
- In your Library, you click with the right mouse button on the entry of the "The Bus"
- In the drop-menu, you click on the entry "Properties"
- In the window "The Bus - Properties" you select the tab "BETAS"
- In the field "Select the beta you would like to opt into:" select the entry "beta - public beta"
- Now you can close the window and the beta version of the update should download right away
- After downloading the update you can start The Bus via the "PLAY" button
- In the main menu should now be the corresponding version number of the beta version of the update and you can test the update
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Changelog 0.22.79378 EA Beta
- Added Multiplayer ALPHA
- Upgrade to Unreal Engine 5.4
- Added support for Aerosoft Truck & Bus Wheel System
- Reworked keybinds for Gears, Wipers, Indicator and Light Switch
- Reworked device assistant to allow for multiple devices
- Increased 32 Button Limit for devices
- Added new Passenger spawn system
- Level Art Fixes
- Performance Optimizations**
Changelog 0.22.80012 EA Beta
- Fixed stop names in navi using wrong format
- Fixed crashes caused by invalid repaints*
- Fixed server freezing*
- Fixed server fleet settings not applying*
- Fixed player name in multiplayer not appearing*
- Fixed wipers not syncing in multiplayer*
- Added tickrate command for checking server performance*
- Fixed tour continuation skipping first stops*
- Passengers now look at the currently selected line when looking for a bus to enter
- Chat window can now be hidden*
- Added support for IPv6*
- Servers can now be found via ID instead of IP*
- Fixed 16 max player limit*
- Level Art Fixes
- Performance Optimizations**
Changelog 0.22.80478 EA Beta
- Added public server list*
- Added server description*
- Added server links*
- Added chat commands*
- Removed tour finished popup
- Passengers no longer wait for money to be collected
- Fix flying out of bus after leaving passenger seat*
- Operating Plans and Fleets can now be loaded from the mods folder*
- Fixed toggle for editing HUD when hud element is selected*
- Allow changing fleet through admin panel*
- Changes in the admin panel are now stored to serversettings*
- First Tour may now start at depot if there is time*
- Fixed busses spawning inside other busses*
- Updated construction near Turmstrasse
- Game will now try to join with both ipv4 and ipv6*
- Fixed automatic door closing*
- Fixed sounds for picking up cash*
- Parking bus leftovers removed*
- Fixed Passengers not respecting zones when buying tickets*
- Fixed MAN interior display showing nothing*
- Fixed passengers disappearing when start stop is unloaded*
- Fixed passengers leaving at first stop*
- Fixed board computer not detecting open doors*
- Fixed continuing to wrong tour*
- Fixed display update when assigning vehicles*
- Fixed repaint sync when loading busses in MP*
- Fixed wrong path search when driving the correct path*
- Level Art Fixes
- Performance Optimizations**
Changelog 0.22.81097 EA Beta
- Port Forwarding no longer necessary*
- All server settings can now be changed ingame*
- Fixed public servers always appearing as offline*
- Fixed ticket sales only working at first stop*
- Fixed no passengers at far away stops if late*
- Fixed fleet synchronization*
- Fixed button selection mode
- Live events are now available in multiplayer*
- Fixed passengers approaching bus even if not intending to enter*
- Fixed disconnect when pressing cashier buttons*
- Fixed blur when finishing route*
- Fixed shift end breaks boardcomputer*
- Fixed crash when pausing shift in boardcomputer*
- Level Art Fixes
- Performance Optimizations**
Changelog 0.22.81578 EA Beta
04 Apr 2025
- Added Linux support for Dedicated Servers
- Fixed cashier missing in ecitybus multiplayer
- Fixed passengers failing to leave bus
- Fixed no cash appearing in ecitybus
- Added option to configure maximum wheel rotation
- Added option to turn off turn signal reset
- Camera now turns with the bus when in passenger seat
- Arcade mode now works in Multiplayer
- Level Art Fixes
- Performance Optimizations**
Changelog 0.22.82050 EA Beta
11 Apr 2025
- Fixed Navigation for route 245*
- Fixed passengers sometimes not paying for tickets above 20€*
- Fixed passengers appearing behind the bus when leaving seat*
- Fixed no ticket sales in multiplayer working*
- Fixed navi hiding speed etc. when taking over bus*
- Level Art Fixes
- Performance Optimizations**
Changelog 0.22.82357 EA Beta
15 Apr 2025
- Fixed server freezing when spawning on top of another bus*
- Fixed crash when joining related to audio devices*
- Fixed galaxis repaint issues*
* Only occurred during the BETA test of this update
** Please, be aware that the impact of performance optimisations varies from system to system due to hardware configurations, installed software, and other programs running in the background