The Bus Update: PC, 3.2 EA
[p]
[/p][h2]A new update for The Bus is now available![/h2][p]With this update, AI buses are coming to the streets of Berlin, making the gameplay even more immersive. For added realism, the damping of articulated buses has been reworked and a new articulation damping system implemented, making the driving behavior feel more authentic. Additionally, force feedback on road surfaces provides an even more intense driving experience.[/p][p]Alongside improvements in multiplayer – such as properly synchronized seats and new admin tools like temporary bans – the game’s overall performance and stability have also been optimized.[/p][p]You can view the complete changelog with all details and additional improvements online as usual.[/p][p][/p][hr][/hr][h3]Changelog 0.24.88206 EA[/h3]
- [p]Added AI buses[/p]
- [p]Added standing passengers[/p]
- [p]Implemented articulated bus damping[/p]
- [p]Road elements now generate force feedback[/p]
- [p]Servers can now require DLCs to join[/p]
- [p]Passengers can now switch to the exterior camera using the jump key[/p]
- [p]Admins and moderators are now highlighted in chat[/p]
- [p]Added temporary bans[/p]
- [p]Servers can now start with the current real time[/p]
- [p]Reports via F1 can now be directed to specific recipients[/p]
- [p]Added new commands for ticket chance, AI buses, and traffic density[/p]
- [p]Occupied seats are now correctly synchronized in multiplayer[/p]
- [p]Improved damping and handling of articulated buses[/p]
- [p]Updated ABS and ASR systems for buses[/p]
- [p]Updated FSR to version FSR4[/p]
- [p]Minor improvements to gamepad controls[/p]
- [p]Speed-sensitive steering is now automatically disabled when using a steering wheel[/p]
- [p]Changes to fleet, schedule, and map in the admin menu are now saved[/p]
- [p]Updated level art graphics[/p]
- [p]General performance improvements*[/p]
- [p]Passengers no longer get stuck in doors[/p]
- [p]Passengers no longer board through closed doors[/p]
- [p]Fixed rain inside articulated buses[/p]
- [p]Fixed crash when skipping time[/p]
- [p]AI vehicles now use lights and turn signals in multiplayer[/p]
- [p]Fixed issue where players couldn’t move after removing a bus[/p]
- [p]Fleets are now saved correctly[/p]
- [p]Fixed voice chat under Linux[/p]
- [p]Mods from older beta versions are now marked as potentially incompatible[/p]
- [p]Fixed crash with old profiles[/p]
- [p]Photo mode time changes no longer affect AI buses[/p]
- [p]Minimap elements are now correctly removed when switching maps[/p]