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Coming Up Next In The Bus – Hamburg City DLC

[p][/p][p]With the release of the free add-on Line 277, another major milestone has been reached for the The Bus – Hamburg City DLC. But this is only the beginning — construction is already moving full speed ahead in northern Hamburg.[/p][p]The expansion continues with both extended and brand-new bus routes![/p][p][/p][h3]Line 17 Extension Taking Shape[/h3][p]Work is currently focused on two major expansion sections that will extend Line 17 further north.[/p][p]North of Barmbek station, we are closing the previous route gap behind the elevated subway bridge on Fuhlsbüttler Straße, near Genslerstraße and Heidhörn. From there, the line continues to the prominent intersection beneath the Barmbeker Ringbrücke. It then turns onto Langenfort and reconnects northwest of Steilshooper Straße with the familiar routes of Lines 7 and 277.[/p][p]At the same time, construction is progressing on the northeastern extension from Fabriciusstraße to Bramfelder Dorfplatz. Altogether, the stretch from Barmbek station to Bramfeld will grow by around five additional kilometers — all of which will be fully playable with Line 17.[/p][p][/p][p][/p][h3]Expansion Toward Alsterdorf Depot[/h3][p]Development is also underway west of Line 277. The route is being extended to the Alsterdorf depot on Tessenowweg. From the current western end of Line 277 to the depot, approximately 1.2 kilometers of additional roadway are being added.[/p][p]This new section will not only enhance the visual variety of the map but also open up new operational possibilities.[/p][p][/p][p][/p][h3]New Line 218 – A Short-Run Service[/h3][p]The new branch also introduces another playable route: Line 218.[/p][p]In the DLC, it will be implemented as a short-run service, offering its own distinct driving experience within the existing network. The line starts at Rübenkamp S-Bahn station and runs eastbound. From Eichenlohweg, it follows the route of Line 277; from Gustav-Seitz-Weg, it continues along Line 7 before heading toward Bramfeld via Leeschenblick and Fabriciusstraße.[/p][p]Unlike Line 7, Line 218 will terminate at Bramfelder Dorfplatz in the DLC.
A potential future extension to Ellernreihe / Heukoppel is currently under review and considered very likely.[/p][p]The total length of this short-run route will be approximately six kilometers.[/p][p][/p][h3]More Routes, More Connections, More Hamburg[/h3][p]With the addition of Line 218, the playable network expands to six routes in total: 6, 7, 17, 277, the night line 617, and the new 218.[/p][p]This brings nearly 40 kilometers of drivable routes within Hamburg’s city area to the DLC, featuring numerous interconnections, shared segments, and diverse urban scenery.[/p][p][/p][p][/p][h3]A Look at Current Development[/h3][p]At the end of this update, we are sharing new work-in-progress screenshots from the areas around Fabriciusstraße, Steilshooper Allee / Bramfelder Chaussee, and the intersection beneath the Barmbeker Ringbrücke.[/p][p]Please note that these images represent work in progress. Details, vegetation, and individual objects may still change before release. Even at this stage, however, the high level of authenticity and attention to detail in these new areas is clearly visible.[/p][p]Screenshots from the Line 218 section will follow at a later date.[/p][p][/p][h3]Stay Up to Date[/h3][p]We regularly share updates about The Bus and the Hamburg City DLC through our official channels. For the fastest updates, join our Telegram channel and receive news directly on your smartphone.[/p][p]We hope you continue to enjoy exploring virtual Hamburg![/p]

The Bus – DevLog 6: Fixes and Optimizations

[p][/p][p][/p][p]Hello everyone,[/p][p][/p][p]after releasing the last patch, we’ve been working on a range of additional improvements. Here are some of the issues we’ve already resolved, and they will take effect with the next update:[/p][p][/p][h2]Fixed[/h2]
  • [p]Fixed all texture issues[/p]
  • [p]Ice surfaces had no impact on the bus[/p]
  • [p]Snow surfaces had no impact on the bus[/p]
  • [p]Fixed a front axle being raised too high[/p]
  • [p]Fixed missing tires on AI vehicles[/p]
  • [p]Fixed snow appearing in summer[/p]
  • [p]Made corrections to snow-related elements[/p]
  • [p]Force feedback was triggered during kneeling in the Scania Citywide LF where it shouldn’t[/p]
  • [p]AI buses disappeared when changing the time in Photo Mode[/p]
  • [p]The 2nd and 3rd door on the Scania Citywide LF 18M 4D could not be opened via the controller menu[/p]
  • [p]The MB eCitybus behaved oddly in corners[/p]
[p][/p][p]Thanks for your reports and feedback. They help us identify these issues faster and address them more effectively.[/p]

The Bus – Valentine’s Day Giveaway 2026

[p][/p][p][/p][p]On February 14, 2026, we’re teaming up with Simulatoren-News for a The Bus (PC) giveaway. You can join on two Discord servers, each running its own separate giveaway.[/p][p][/p][h2]Where is the giveaway happening?[/h2][p][/p][h2]What can you win?[/h2][p]On each server, we’re giving away 3 PC keys for The Bus. You can enter on both servers to increase your chances.[/p][p][/p][h2]Start and duration[/h2]
  • [p]Starts: February 14, 2026, 12:00 PM (CET)[/p]
  • [p]Ends: February 15, 2026, 11:59 PM (CET). After that, the giveaway channel will be hidden automatically.[/p]
  • [p]Winners announced: February 16, 2026[/p]
[p][/p][h2]How to enter[/h2][p]In the dedicated giveaway channel, simply click the button in the giveaway message. You’ll then be registered automatically.[/p][p]We’re using MEE6 to run the giveaway. Winners are selected randomly, and we cannot influence the random draw in any way.[/p][p][/p][h2]Important note[/h2][p]Participation is Discord only this time. We know this isn’t ideal for everyone, and we’d like to offer additional ways to participate in future giveaways.[/p][p][/p][p]Good luck and have fun![/p]

The Bus | Beta Patch 0.25.92563 EA Now Available

[p][/p][p][/p][p]Before switching to the beta version, please back up your save files, as they may not be compatible with the current live version.[/p][p]Important note: This is a beta version that is still in testing. Technical issues or instability may occur. Please also check your installed mods to ensure they are compatible with the current beta.[/p][p]We appreciate your feedback and bug reports. They help us improve The Bus.[/p][p][/p][h2]How to install the beta version:[/h2]
  1. [p]Open your Steam Library and right-click on The Bus.[/p]
  2. [p]Select Properties.[/p]
  3. [p]Go to the Betas tab.[/p]
  4. [p]Under Beta Participation, select beta – Public Beta.[/p]
  5. [p]Close the window. The download will start automatically.[/p]
  6. [p]Once the download is complete, you can start The Bus via Play.[/p]
[p][/p][h2]Changelog 0.25.92563 EA[/h2]
  • [p]Fixed: Multiplayer vehicle desync issue[/p]
  • [p]Fixed: Linux servers missing configurations[/p]
  • [p]Removed: Unintentional AI vehicle sound[/p]
  • [p]Fixed: Construction sounds not dampened inside vehicle[/p]
  • [p]Changed: Rattle sounds[/p]
  • [p]Fixed: Routes not saving if not exiting edit mode before switching tabs[/p]
  • [p]Fixed: Passengers entering from wrong door side in Galaxis[/p]
  • [p]Fixed: Freezes caused by improperly loaded characters[/p]
  • [p]Fixed: Missing line change buttons when editing tours[/p]
  • [p]Fixed: Passengers not updating movement speed when in queue[/p]
  • [p]Fixed: Air suspension sometimes misbehaving[/p]
  • [p]Fixed: Occasional crashes[/p]
  • [p]Level Art Fixes[/p]
  • [p]Performance Optimizations*[/p]
[p]*The impact of performance optimizations may vary depending on your system, including hardware, installed software, and background processes.[/p]

The Bus – DevLog 5

[p][/p][p][/p][p]Hi everyone,[/p][p][/p][p]with DevLog 5, we’d like to give you a quick look at a few smaller items we’ve already fixed for the next update. This is only a selection of what’s coming, but these are a few things we wanted to share with you early.[/p][p][/p]
  • [p]Vehicle vibrations: In certain situations, vehicles could start vibrating uncontrollably. This has been fixed.[/p]
  • [p]Invisible walls: We corrected spots where unexpected collisions appeared even though there shouldn’t have been any.[/p]
  • [p]Multiplayer: We improved synchronization and addressed causes of server crashes.[/p]
  • [p]AI vehicle sounds: Misplaced AI vehicle sounds are now correctly positioned again.[/p]
  • [p]Stuttering and performance: We’ve seen a lot of reports about stuttering. This remains a top priority, and we’ll continue working on performance improvements and many other areas that we’re not listing one by one here.[/p]
[p][/p][p]Thanks for your reports and patience, more on the next update soon.[/p]