PATCH NOTES - 2023-12-07
[h3]PATCH NOTES 2023-12-07[/h3]
[h2]NEW FEATURES & CHANGES[/h2]
[h2]BUG FIXES[/h2]
[h2]LEVEL CHANGES[/h2]
[h2]WEAPON CHANGES[/h2]
[h2]NEW FEATURES & CHANGES[/h2]
- Added Rundown 8.0 Duality
- New Dangers detected in The Complex
- Updated Matchmaking to search within difficulty tiers
- Added a First-Time Playing popup to encourage playing the Tutorial
- Added Steam Achievements
- Added Discord Rich Presence
- Added credits video
- Updated intro video
- Updated Privacy Policy
- Added new melee weapon variants
- Omneco Maul
- Wox Compact
- Attroc Titanium
- Isoco Stinger
- Santoniuan Mallet
- Maco Gavel
- Kovac Sledgehammer
- Omneco Maul
- Added new weapons
- Shelling Nano
- Bataldo Custom K330
- Drekker CLR
- Shelling Nano
[h2]BUG FIXES[/h2]
- Fixed bug where Sentry Guns were not able to use bullet penetration.
- Fixed bug where the melee weapons Maul and Gavel had the same icons.
- Fixed bug where the Main Menu music did not play after first level drop.
- Fixed bug where the objective timer will not show after multiple level drops.
- Fixed bug where bioscans didn’t make any sounds after reloading from checkpoint.
- Fixed bug where Warden Intel updated every time you returned from the Snatcher.
- Fixed a couple badly rotated items in the Gardens environment.
[h2]LEVEL CHANGES[/h2]
- Added a Lore Log to a terminal in ALT://R1D1
- Added a checkpoint in ALT://R1A1
[h2]WEAPON CHANGES[/h2]
- Bullpup
- Slightly decreased starting and ending damage falloff range.
- Slightly increased reload speed.
- Slightly decreased starting and ending damage falloff range.
- Burst Cannon
- Adjusted max ammo.
- Decreased burst shot count.
- Adjusted recoil.
- Adjusted max ammo.
- Burst Rifle
- Increased ammo.
- HEL Auto Pistol
- Significantly increased damage.
- Decreased ammo.
- Significantly increased damage.
- HEL Gun
- Decreased charge-up time.
- Machine Pistol
- Slightly increased starting and ending damage falloff range.
- Machinegun Low RPM
- Added new reload animation.
- Precision Rifle
- Decreased clip size.
- Revolver
- Added new reload animation.
- Sawed-off Shotgun
- Increased clip size.
- Scattergun
- Increased total ammo.
- Increased damage.
- Increased total ammo.
- Sniper
- Reduced clip size.
- Increased max ammo.
- Increased shot delay.
- Increased recoil.
- Significantly increased hip fire spread and crosshair size.
- Reduced clip size.
- Biotracker
- Slightly increased cone range when tagging enemies.
- Auto Sentry
- Slightly increased damage.
- Burst Sentry
- Significantly reduced starting and ending damage falloff range.
- Slightly reduced total ammo.
- Significantly reduced starting and ending damage falloff range.
- Shotgun Sentry
- Increased total ammo.
- Sniper Sentry
- Increased starting damage falloff range.
- Slightly reduced firing delay.
- Slightly reduced shot delay.
- Increased starting damage falloff range.
- Bat
- Slightly increased light and charged stagger multiplier.
- Hammer
- Decreased light and charged stagger multiplier.
- Knife
- Increased charged backstab multiplier.
- Decreased charged sleeper multiplier.
- Slightly increased max damage charge time.
- Significantly increased auto-attack time.
- Increased charged backstab multiplier.
- Spear
- Slightly increased max damage charge time.
- Reduced light stagger multiplier.
- Slightly increased max damage charge time.