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PATCH NOTES - 2023-12-07

[h3]PATCH NOTES 2023-12-07[/h3]
[h2]NEW FEATURES & CHANGES[/h2]
  • Added Rundown 8.0 Duality
  • New Dangers detected in The Complex
  • Updated Matchmaking to search within difficulty tiers
  • Added a First-Time Playing popup to encourage playing the Tutorial
  • Added Steam Achievements
  • Added Discord Rich Presence
  • Added credits video
  • Updated intro video
  • Updated Privacy Policy
  • Added new melee weapon variants
    • Omneco Maul
    • Wox Compact
    • Attroc Titanium
    • Isoco Stinger
    • Santoniuan Mallet
    • Maco Gavel
    • Kovac Sledgehammer
  • Added new weapons
    • Shelling Nano
    • Bataldo Custom K330
    • Drekker CLR


[h2]BUG FIXES[/h2]
  • Fixed bug where Sentry Guns were not able to use bullet penetration.
  • Fixed bug where the melee weapons Maul and Gavel had the same icons.
  • Fixed bug where the Main Menu music did not play after first level drop.
  • Fixed bug where the objective timer will not show after multiple level drops.
  • Fixed bug where bioscans didn’t make any sounds after reloading from checkpoint.
  • Fixed bug where Warden Intel updated every time you returned from the Snatcher.
  • Fixed a couple badly rotated items in the Gardens environment.


[h2]LEVEL CHANGES[/h2]
  • Added a Lore Log to a terminal in ALT://R1D1
  • Added a checkpoint in ALT://R1A1


[h2]WEAPON CHANGES[/h2]
  • Bullpup
    • Slightly decreased starting and ending damage falloff range.
    • Slightly increased reload speed.
  • Burst Cannon
    • Adjusted max ammo.
    • Decreased burst shot count.
    • Adjusted recoil.
  • Burst Rifle
    • Increased ammo.
  • HEL Auto Pistol
    • Significantly increased damage.
    • Decreased ammo.
  • HEL Gun
    • Decreased charge-up time.
  • Machine Pistol
    • Slightly increased starting and ending damage falloff range.
  • Machinegun Low RPM
    • Added new reload animation.
  • Precision Rifle
    • Decreased clip size.
  • Revolver
    • Added new reload animation.
  • Sawed-off Shotgun
    • Increased clip size.
  • Scattergun
    • Increased total ammo.
    • Increased damage.
  • Sniper
    • Reduced clip size.
    • Increased max ammo.
    • Increased shot delay.
    • Increased recoil.
    • Significantly increased hip fire spread and crosshair size.
  • Biotracker
    • Slightly increased cone range when tagging enemies.
  • Auto Sentry
    • Slightly increased damage.
  • Burst Sentry
    • Significantly reduced starting and ending damage falloff range.
    • Slightly reduced total ammo.
  • Shotgun Sentry
    • Increased total ammo.
  • Sniper Sentry
    • Increased starting damage falloff range.
    • Slightly reduced firing delay.
    • Slightly reduced shot delay.
  • Bat
    • Slightly increased light and charged stagger multiplier.
  • Hammer
    • Decreased light and charged stagger multiplier.
  • Knife
    • Increased charged backstab multiplier.
    • Decreased charged sleeper multiplier.
    • Slightly increased max damage charge time.
    • Significantly increased auto-attack time.
  • Spear
    • Slightly increased max damage charge time.
    • Reduced light stagger multiplier.