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  3. Update Notes: Version 1.0.6

Update Notes: Version 1.0.6

Patch v1.0.6
Game Systems & Balance


[h2]Feature[/h2]
  • Audio Settings now have 'Mute In Background'
  • Implemented "quit to desktop" button.

[h2]Balance[/h2]
  • Updated thresholds for decorative species desires
  • The rating multiplier multiplies now and doesn't divide

[h2]Campaign[/h2]
[h3]Chapter 1[/h3]
  • Fixed an issue where the first patient wasn’t spawning in the drive through

[h3]Chapter 3[/h3]
  • Fixed issue where objects sometimes moved outside of the map in Chapter 3

[h3]Chapter 8[/h3]
  • Nanoscopy is no longer missing

[h3]Chapter 9[/h3]
  • Both Colossals now leave after the user claims the rewards
  • Fixed Klem Banzig having Angercite still attached in portrait even after being cured
  • Fixed an issue where not enough patients would spawn to complete an event task

[h3]Chapter 11[/h3]
  • Adjusted the amount of Craftium rewards
  • Bonus achievement rewards now include posters and rugs from all levels
  • Fixed an issue with audio not playing when it's supposed to

[h2]Sandbox[/h2]
  • Fixed patients not spawning properly
  • Fixed an issue causing patients to freeze

[h2]Visuals[/h2]
  • Visual Improvements
  • Post-processing magic has been re-enabled for Xbox
  • Visual Fixes
  • Fixed an issue where Dr. Ohdious would keep breaking rooms and they would stay broken
  • Glub parasites are no longer still attached to the patient's arm after treatment
  • Colo Fizz machine will now actually be fixed after a repair
  • Fixed an issue causing lenses to be stuck after using a Toxin Energy can or Stabilising Solution
User Interface


[h2]UI Improvements[/h2]
  • Added extra padding to the Galactic Exchange screen
  • Changed the process of buying from the Galactic Exchange to a press & hold
  • List of researchable Craftium/Conditions are now ordered by name.
  • Gamepad now has the proper up/down navigations in the Condition Overview panel
  • Can now untoggle active research in research rooms' targets list to disable ongoing research

[h2]UI Bug Fixes[/h2]
  • Fixed problems with switching from KBM to controller mid-game
  • Fixed an issue where the 'Open Hospital' notification would disappear
  • Fixed an issue where level select screen didn't update after using the skip story button
  • Fixed an issue stopping players from hiring Dyonai and Kouber doctors
  • Fixed an issue causing the patient health lens to stay on at all times
  • Fixed an issue on controller where the game thought the B button was being pushed constantly
  • Fixed an issue where the consultant add button would not show as locked and instead opened the consultant panel
  • Fixed an issue where the Room Info panel would show a patient portrait even if there was no patient in the room
  • Event only conditions won't display empty research/rank anymore in the Condition Overview panel
  • Fixed some misbehaving UI icons
  • Fixed an issue where doctors could not be locked in the Research room
  • Fixed an issue where conditions overview panel didn't correctly display research progress for each condition
  • Research room panel now correctly displays both research and insight when researching conditions.
  • Fixed tooltips of assigned doctors' portraits in the Research room panel
Other


[h2]Additional Bug Fixes[/h2]
  • Fixed an issue where the pest trap refused to trap pests
  • Fixed an issue where Twiggy Pop would lose a specialist point after the game crashed
  • Fixed an issue where copying a room would create a ghost room with ghost items around the hospital
  • Fixed an issue where Dr. Ohdious would refuse to be dismissed
  • Fixed an issue where placing a room would cause corridor props to disappear
  • Upped the Xcelohdes initial needs so they don't leave as soon as they get in the hospital
  • Fixed an issue stopping gamepad users from buying Loamium shop items while in game
  • Fixed an exploit for infinite room upgrades
  • Fixed an issue causing people to be teleported inside vending machines
  • Fixed an issue causing recovery patients to turn blindingly glowy
  • Fixed an issue stopping players from unlocking the Cabal Cutter achievement
  • Fixed an issue causing the game to not start
  • Fixed an issue with certain save information missing
  • Fixed teleporter pads causing everyone to freeze
  • Fixed 'invalid room build' when removing extra tiles
  • Fixed patients being slightly more upset than intended in the time between them entering the station and setting food inside the hospital