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Hotfix v1.6.7

Hey everyone,

We've been working hard on fixing bugs and we hope this hotfix release will bring a more stable experience to the battlefields of Onward.

In the next hotfix (v1.6.8) we'll see the long awaited maps coming back to Onward as well as some huge RAM/memory gains! We expect the improvements to reduce RAM usage on each map by roughly 3-4 GBs.

Also as a sign of good faith to our competitive community, future updates/patches will only be released on Wednesdays (unless an urgent fix is needed). That way we can react quickly to any issues introduced so weekend matches can go smoothly.

V1.6.7 Changelogs
Performed various optimizations and fixes to several maps.
Fixed explosions killing players out of range.
Rebalanced the MP5 by decreasing its recoil.
Fixed molotovs hitting invisible walls.
Fixed syringes not working on bleeding players.
Holsters now hold the proper number of shotgun shells.
Optimized away large performance drops immediately after loading a new map and smaller performance drops when spawning from the tent.
Renamed “Uplink Assault” to simply “Assault”.
Adjusted the descriptions of Uplink and Assault to be more informative to new players.
Fixed the VIP’s game freezing when playing competitive Escort mode.
Fixed Escort modes not properly ending and awarding the defending team when the round time limit expires.
Changed multiplayer playlist percentages to be based on actual player count instead of lobby count.
Made the sky texture in the Snowy main menu look consistent for both eyes.
Grabbing helmets in the tent is now more consistent with grabbing other objects in the game.
Moved the helmets on the loadout table closer to the center of the table.
Fix players being inaudible over the radio if they disconnect from an Assault match and reconnect while it is in progress.
Fixed a strange black square appearing on the tablet map after the player is downed.
Moved “CORE” above “CO-OP” on the playlist menu.